Chapter II version 0.2 There are 3 (and a half) new scenes.
Chapter II version 0.1 As you know, there were a couple of features that I have been talking like new events mechanism, NPC stats, and such as like time travelling... Well, they are all in now. The biggest change is of course the way you can initiate some scenes. Now a big portion of the available scenes will be visible to you as I nailed them on the wall. So you can read them and learn about their requirements. In a way, it can also work like an in-game walkthrough for you. And to reach this incredible, special feature you just need to click the magical button on the right corner of the map screen. That same button will also get you to the NPC stats, achievement (w.i.p), and inventory (w.i.p) Do not forget that the requirements that you need to fulfill are just to initiate the scenes. I mean to be able to play all the options you will need some skills. So you better save your game before you start an event. Another tip that I can give is to start with the time-sensitive ones. (There are two scenes like that. Both Tayana's events.) Having said that, you should also know that the new events page is not covering all available events. There will be some events that you will need to activate by talking to the NPCs. There will be some mandatory stuff like your daily military training, or a scene that will happen just because And finally, there will be a scene that will happen when you fulfill some "unknown" requirements. A scene that you will never figure out how to get. And that will drive you crazy. And it's a pretty long detailed event. Like the best one. (jk it is easy. Just keep playing.)
v0.10.1 The issue with the backpack is fixed. (Now you can open it safely on day 1 too) I added an info button to the forest map that gives you a brief explanation about resources that you can gather. The scene at the lake with Karin on day 5 affects the outcome of the scene at the workshop with Karin and Milly correctly. The moneybox event is removed. The requirement for fixing the boat decreased to 10 crafting points. Now you can catch and sell salmon. The requirement for setting traps decreased to 20 crafting points. The final event is moved to day 28.
v0.10 Storehouse event edited & extended (Now you can also bring Karin in if you chose to use your combat skill.) Market event edited (Ginger rogue girl) Market map steal option is activated, (If you chose to have a relationship with the rogue girl you can collaborate with her too.) Lake scene with Karin edited and extended. Hunt event with Karin extended. After the hunt, you will have a scene at home. And black widows place/brothel is open.
v0.09 1 new character. 2 new scenes (with the new char) 1 edited/extended scene (Karin's training scene) Some minor bug fixes.
v0.8 3 New Scenes: One new scene with Karin. One new scene with Milly. And I added one new scene in the intro right after you choose your skills. Market place UI renewed. (Some buttons are idle because they have nothing to do at this stage of the game) I also added an info button at the workshop. It explains what to do to earn crafting skills. Bug fixes: Workshop bug fixed. Now you can gain skill points by crafting woodenware. Bandit raid bug fixed. So you don't hit a wall when you get to the shaman's tent.
Intro edited A section that explains the skill points added. Right after the explanations, you will be asked 6 questions regarding your character's childhood/background and according to your answers, you will gain skill points. So it is possible to start the game with 20 combat or 20 crafting which will save a lot of time for you. Resource Management Now you need to gain resources to be able to craft items. You also have an option to buy them from the market. And you also need to process them. Like wool > cloth > cloth ware. Pelt > leather > leather ware. Tavern wench's character changed. Not just her looks but her role&relationship status etc also redone. 2 scenes renewed I re-rendered two old scenes. Now they look better. 8 new scenes. Almost all characters have an appearance but the best scenes are with Shasta (tavern girl) and Tayana. Gathering/feast event extended widely. Now there are 3 hot scenes that you can play according to your choices. Chapter finale added. So you can reach day 33 which is the last day of chapter one. GUI polished. Most of the buttons have changed. So by far, this is the biggest update that I have released so far and I hope you will enjoy it.
v0.5 Prelude added. Chapter-ending added ( 3 new scenes with 120 images in total). River map fixed. Fishing event with Tayana (at the river) fixed.
v0.4 4 new events (All characters included) 167 new images ~7k words Bug fixes (Please inform me about bugs)
v1.0 It has around half an hour gameplay, ~80 images and ~5k words in it. I consider this build as a "rough sketch" as I was new to the tools that I was using. By playing this you can have a little idea about the setting and characters. (Not all characters tho)