Что может быть лучше старых добрых приключений храброго охотника в суровом мире средневековья? Конечно, приключения в мире магии! Ужасные чудовища, злые волшебники, жестокие лорды, подлые наемники - это лишь малая часть того, с чем столкнется наш главный герой, отправившийся на поиски своей сестры.
v0.16 Added Chinese language support! Fixed a bug in Quest 24. Improved the minigame for catching the horse in the field. Improved the minigame for the chase by brigands. On monitors with high refresh rates, these two minigames will no longer be accelerated. Fixed many other bugs, and probably added some new ones. And much more.
Version 0.15a: New quest: “The Drunken Mare.” In this quest, you’ll help the tavern keeper make all the necessary preparations to purchase some good booze. New quest: “Mercantile Machinations.” You’ll have to face off with some malevolent merchants who don’t consider it necessary to keep their word. New quest: “The Best Candidate.” The tavern keeper is looking to find himself a female assistant for a cushy job in the tavern. This quest is issued automatically after completing the “Mercantile Machinations” quest. New quest: “The Picnic.” At times, even the simplest forms of outdoor recreation can turn into something terrifying. New minigames in quests: “Keep Your Balance on a Horse,” “Clicks on the Screen,” and “Pursuit.” Now, from the very beginning of the game onward, the tavern is available for lodging only. Customers will only appear in the tavern once you’ve completed the “Mercantile Machinations” quest. The price of lodging in the tavern has doubled. But don’t worry - after the tavern fully reopens, the tavern keeper will thank you with a 50% discount on lodging. Added several new music tracks. Fixed many bugs, and probably added some new ones. And much more. DONT ASK WHY ITS .15 AND NOT .11 TAKE THAT UP WITH FEYADA
Version 0.10c: Fixes the global map button bug. Ensures the English version of the game properly displays all text in English (not Russian). Various minor adjustments and improvements.
v0.10b Fixed a bug involving the "Map" button. Fixed a bug when dealing a critical hit in combat. Fixed a bug involving the use of vials of antidote. Fixed a bug involving bears' "Steel Claws" combat ability. Fixed a bug involving items in Quests 20 and 21. The wine and the Iskandria fish now disappear from your inventory at the intended time. Improved the English translation of the game, especially with regard to the new content. Added a new animation for bears' "Rage" combat ability. If you're playing on PC, hitting the spacebar during a critical hit will launch the attack. Pressing the spacebar any other time during combat still ends your turn as normal. Improved the musical accompaniment in the new quests. Added a "Leave" button to the arm wrestling interface. Updated the in-game "thank you" list. Saves from Version 0.10a are fully compatible with Version 0.10b.
Here is the full log of all the changes and innovations in this version of the game:
New quest: A New World. The current 18+ scenes with the elf will now become available after completing this quest. New quest: The Herbalist’s Secrets. After this quest, search out Mirina in the field - she’ll thank you generously. New quest: The Stone Jungle. The arms trader will now give you new contracts for monster heads. New location in the poor district: the arms trader’s house. New location on the global map: the Glade of Death. New adult animated scene with Mirina (Live2D). New adult animated scene with the arms trader (Live2D). The game has been ported to the latest version of the Ren’Py engine (Version 7.5.3). This will make the game more stable on all platforms (especially on Android). Combat System 3.0. Let’s go over it all in sequence, from most to least significant. An auto-move button has been added in combat that allows the player to click a single time on a skill card to use it (no additional clicking to select the card’s target, which significantly speeds up battles). While in this mode, attack cards will automatically target the first eligible enemy, while defense and healing cards will target the player. Additionally, in this mode, cards no longer disappear and animations are much faster. We’ve also changed the exterior design of the combat system. We’ve started implementing new cards that you’ll see in the next updates. You can now swap between weapons in combat (bow/sword). You can now end your turn by hitting the space bar if you use a keyboard. Updated the design of the arm wrestling starting screen. Added new enemies in the forest (bears) and in the cave (dire bats, goblin archers, and goblin shamans). New skill: “Vampirism.” This skill allows enemies to deal damage while also regaining health. New skill: “Rage.” This skill triggers if you make an enemy angry. In this mode, enemies will deal more damage than normal. New skill: “Iron Fur.” When an enemy uses this skill, they receive armor that can carry over to the next turn if you don’t break through it. New skill: “Steel Claws.” An enemy using this skill can bypass armor the player acquires during combat, dealing damage directly to the player’s health. Updated the item system. Armor, weapons, and certain quest items now have their own rarity levels. In the future, we’ll expand the current list of item rarity. Combat balance has been completely reworked. The player now has 500 HP instead of 100 HP. The health and attack of all enemies have also grown several times larger. Wounds heal when you sleep. Six hours of sleep in the tavern now restores 50 HP. Made some textual revisions to Quests 2, 8, and 15. Fixed many bugs and probably added some new ones. And much more!
v0.9a The main quest has received an expansion! You can now get a few steps closer to finding your sister. New quest: “A Liberating Outfit.” This is the final quest in the elf’s plotline, which smoothly segues into her adult content. New quest: “The Young Warrior.” In this quest, you’ll be able to help the peasant boy recover his stolen toy. Two new characters make their first appearances in the game: the Governor and the Vampire. Added a new location: The Vampire’s House Added two minigames: “Chase for Prey” and “Last Stick.” You’ll encounter the first one in the main quest, while the second can be found in “The Young Warrior” quest. Improved the witch’s 18+ animations in Quest 3 (Live2D). Improved the elf’s “Doggy Style” 18+ animations (Live2D). The combat system has been completely rewritten and enhanced. You can expect to see more new cards, enemies, abilities, buffs, and debuffs in future updates. Updated the design of the battle interface. Improved critical hit mechanics. The player can now make the hunter deal triple damage by hitting a button at the appropriate time. Updated the algorithm for auto-battles in hunting mode. The damage caused by auto-battles now adjusts based on the number of enemies and the hunter’s damage. If the hunter hunts in the forest during Quest 15, he can now encounter the elf’s mother. Added fishing training. The difficulty of catching fish now scales based on your level of Hunting Instinct. If your Hunting Instinct level is above 20, then the difficulty of fishing is trivial. Simplified catching an Icarius in Quest 17. Fishing is no longer available in the evening or at night. Updated arm wrestling. Bonuses and traps in the minigame have been enhanced. Before the start of an arm-wrestling bout, your opponent’s difficulty level is now shown. In the same window, you can also receive arm-wrestling training. Updated the pause menu. We’ve implemented “Main Menu” and “Exit” buttons, which allow you to go to the game’s main menu or exit the game entirely, respectively. Added some new NPC dialogues. Added more options in some existing quests. Improved the English translation. Improved quest streamlining. Updated the game’s exit screen. Added new dialogue option icons. Fixed a rare bug that broke the navigation screen at the end of the game. Fixed a bug with prices in the tavern after the bartender sobers up. Also fixed many other bugs, and probably added some new ones. And much more!
v0.8c Fixed yet another bug when arm wrestling with the old man/merchant. The elven druid boss’s stun attack now takes 3 points of stamina away from the hunter instead of 1. Fixed the “stun” debuff being applied multiple times when fighting boars and other enemies using a stun attack. Fixed a bug involving armor values being zeroed out prematurely during fights with several opponents. Fixed a substitution bug with traders’ inventories that could cause crashes when attempting to purchase bread. Fixed several other bugs involving the combat system. Ensured saves from 0.8a and 0.8b work with the latest version of the game (0.8c).
v0.8a New quest: “The Family Heirloom.” In it, we continue to discover more about the elf’s character. New quest: “The World of Trading.” A cute and romantic story involving Mirina :3 New quest: “The Forest Cove.” This is a quest that will, in future updates, introduce us to a new character. Remade the adult scenes in the brunette nun’s cell in Live2D. Remade 2 adult scenes with the elf in Live2D. Added beautiful music that immerses you more deeply in the game for the new quests. Completely overhauled hunting and slightly improved the combat system. You can now hunt several creatures at once by choosing to face one to three enemies. Your level of Hunting Instinct now allows you to gain the dodge effect right in the middle of battles. The higher your level of Hunting Instinct, the higher your chance of gaining the dodge effect. The item drop rate is now tied to Hunting Instinct. Each additional level increases the chances of rare items dropping. Added auto-battle functionality to hunting mode. To unlock it, you need to conduct three successful hunts for animals of the given variety and number. For instance, in order to unlock auto-battles when facing three wolves, you’ll need to defeat packs of three wolves three times in normal combat. Auto-battles cost the hunter 30 HP. You can now arm wrestle with the fisherman and the blacksmith. Arm wrestling difficulty is now impacted by your level of Combat Training. The higher your Combat Training, the easier it will be to defeat your opponent. The price of items is now dependent on your Charisma level. The higher your Charisma, the lower the cost of the goods you buy and the higher the selling price for your own items. Added the “Lacerating Strike” skill card, which inflicts the bleeding condition on enemies. You can obtain it by defeating the blacksmith at arm wrestling. Added an “enhanced fishing rod,” which grants you a 15% chance to catch a variety of items in the lake (including artifacts). Added the “Potion of Oblivion.” It resets all stats, allowing skill points to be reallocated. It’s currently sold by the witch. The Gallery now fully unlocks when unlocked via cheat codes (including all of the scenes with the elf and the brunette nun). Improved the “New Game+” feature by adding the ability to skip Quests 11 through 14. (Previously, only the first 10 quests were skippable). Added a convenient button in the navigation window to allocate unspent Skill Points. Improved the English translations of Quests 5 through 9. You now won’t be able to flee from combat during the combat tutorial. Previously, running away from the combat during the tutorial caused a critical error. Fixed the tooltips on how to unlock each adult scene in the Gallery. Fixed a bug with the appearance of the maid in the market in “New Game+” games. Fixed trading bugs. Fixed bugs when crafting items at the blacksmith. Fixed bugs with the Cave location. Also fixed many other bugs and probably added some new ones. And much more! v0.7b Fixed a bug in the monastery. Fixed a bug that occurred in adult scenes with the elf. Fixed a bug causing the redheaded nun to disappear from the monastery during the day. Fixed a bug involving unlocking scenes in the gallery via cheat codes. The whole gallery now unlocks. Fixed a bug involving a menu crash when adding the powerful sword via cheat codes. The English translation of the Christmas event has been improved. Added some new sound effects to the Christmas event. If you encounter an error, the error message will now look nicer and clearer. Added “Screenshot” and “Hide Dialogue Window” buttons. We’ve started to improve and optimize the game’s programming code. To avoid causing critical errors, you’ll now be unable to attempt to load saves from old versions of the game. Many other bugs have been fixed, and a few more have probably been added. And much more! v0.7a
This release focuses on the Christmas / New Year event. In this update, we’ve focused on improving the event’s English translation, adding original music, upgrading the adult scenes, and fixing the bugs people encountered in last year’s event. In this update, we’ve also successfully switched the game over to a new version of the game engine, which means that the game will be much more stable on all devices.
v0.6b Implemented more sound effects to add to the event’s atmosphere; Added new musical compositions; Lowered the combat stats of the dragon in the event; Fixed a problem with the displaying of buttons in battles with QTEs (quick time events) on Android; Fixed many bugs, and probably added some new ones; And much more!
v0.6a This version features the Halloween Event. In it, you will find new characters, new animated adult scenes, new mechanics, lovely music, and, of course, an interesting plotline.
v0.5c Improved Quest 14 (“The Astral Entity”). It now looks the way we originally envisioned it. Two new mechanics have been added to the quest: QTEs (quick time events) and the boss battle. The “Completed Quests” tab has been added to the journal. You can now easily determine which quests you have completed. Added a “New Game+” section, which allows you to skip the first ten quests. We’ve reorganized the Gallery. It now only has slots for replays of scenes available in the current version of the game. We’ve straightened out the way quests are numbered. If you equip the amulet the nun gives you, an additional card will now appear in your battle deck, granting you one free action point when used. Fixed a bug with the pages in the player’s and vendors’ inventories. The pages now turn as expected. Fixed some code involving the brunette nun in the bell tower. Your rendezvous will now be more varied. Fixed the bonuses granted by the “Ring of Freedom.” The item’s effects now match their description. You can now only visit the fisherman during the day. Many other bugs have been fixed, and some new ones have probably been added. And much more! Attention! This game version will not work with saves from previous versions. If you are playing the game on Android: before installing a new version of the game, ALWAYS uninstall the previous version of the game. If you don’t do this, errors will occur in the game.
v0.5b Fine-tuned the English translation of Quests 11 - 14. Improved two of the comic-style illustrations in Quest 14, including adding color (they were previously black-and-white). Added the ability to unlock the entire gallery (minus special event scenes and inaccessible scenes) via the cheat menu. Added a warning before deleting an item from your inventory. Fixed a bug with the strands of spider silk in the fisherman’s quest (Quest 12). Fixed a bug involving the maid’s cherries. Removed individual cherries from the game (leaving only the bowl of cherries purchasable) to avoid confusion among players about the cherry requirement in Quest 11. Attention! This game version will not work with saves from previous versions. If you are playing the game on Android: before installing a new version of the game, ALWAYS uninstall the previous version of the game. If you don’t do this, errors will occur in the game.
v0.5a New Quest: The Forest Guest. In this quest, you’ll learn how the elf came to be in the tavern. New Quest: Astral Essence. This quest is the sequel to “The Forest Guest.” New Quest: Nature’s Wrath. You can get this quest by reading the flyers on the quest board and then speaking with the arms trader. New Quest: Stronger Than Steel. The fisherman will give you this quest. New Adult Scene with the brunette nun. Drop by her cell one night when she’s sleeping naked on the bed. New Adult Scene with the elf. New Mechanic: The fishing mini-game. You’ll need a fishing rod to play. New Mechanic: A “try-to-catch” mini-game. It’s involved in “The Forest Guest.” Added a new outfit for the elf. Added a new character: The Fisherman. Improved the red-haired nun’s outfit. New Location: The tavern’s second floor. New Location: The fisherman’s house. New Location: The dock (near the fisherman’s house) Added short descriptions of the “upcoming action” icons that appear above enemies’ heads in the combat system. Items dropped by enemies can now be sold for around 50% more gold. It’s now easier to farm gold by selling those drops. A “rollback” function is now available! You can scroll back through past dialogs via the mouse wheel (for mobile users, a “back” button has been added at the bottom of the dialogue box). Sleeping now restores 10 HP per 6 hours slept. Added items that can grant +attack, +defense, and +skill bonuses. A powerful sword is now available through cheats that can destroy any enemy in a single strike. Fixed a critical bug that was preventing plot progression in Quest 8. Fixed many other bugs and probably added some new ones. And much more!
v0.4b We have completely reworked the prologue and quests 1 through 4. The English translation has also been improved in those plotlines. New character: The blacksmith. New mechanic: Crafting! You can now craft items with the blacksmith, saving a good deal of money compared to simply purchasing the items. New mechanic: You can now sleep on the bench outside of the tavern by clicking on the hourglass instead of paying for a room. Be careful - you may be robbed or your health may deteriorate if you choose to sleep in such a risky location. The soundtrack has become much more diverse. There’s a new 18+ scene in Quest 2. Charisma now affects the price of goods. The higher your level of charisma, the lower the cost of items you buy, and the higher the price of items you sell to traders. The vegetables that the old man sells only add HP. We’ve temporarily removed the 18+ scene with the nuns from Quest 1. Don’t worry, it will come back in a later update once we’ve reworked it! Fixed a combat bug involving the defense of enemies. Fixed a bug when buying wine. We fixed many other bugs and added new ones. And much more. v0.4 Bug Fix 2.0
Dear friends. We've done some work on the bugs: Fixed a crash bug when talking to nuns. Fixed a bug on repeating the task after a night with the elf.
v0.4a Fix Dear Friends!
We are pleased to present you our new version of the game "Knightly Passions".
So, what's in store for you in the new version:
Combat system 2.0. Enemies have acquired skills, and the main character can receive cards as a reward. There are now 6 cards in hand, and they are not discarded if you have not used them. You can also use potions in battle; Music and sounds have appeared in the game. The game now looks more atmospheric than before; 2 new quests: "Polaris" and "Lost and not found"; 4 new 18+ scenes; New characters; New locations; Hero skills have been added to the game: Combat Training, Charisma, Hunting Instinct; Disabled "Magic Book" and all 2 add-ons. This is a temporary measure; Reworked some missions to move away from linearity; Most of the locations are open at the very beginning of the game; Fixed critical bugs in the combat system; And much more. Updated! Bug with buying wine fixed!
New event: New Year's Adventures; 2 new 18+ scenes (80 frames of animation per scene); New mini-games and mechanics; Added QTE battle; New characters; New skins for familiar characters; The 7th and 8th missions from the main game have been improved; Fixed bugs in nuns' cells when peeping; The gallery has received improvements. Now there are 2 tabs "Repeats" and "Pictures". The Magic Book has been improved (bugs fixed). Use the skip missions if you don't want to go through them again. In the settings, you can now change the font displayed in dialogs (will be improved in the future). Fixed bugs in the combat system. And much more. v0.3c
- New Gallery! Now from the gallery you can replay an 18+ moment in the game with text and all its features; - Now you can spy on nuns not only at night, but also in the evening. If you visit them in the evening, everyone will be busy with their own business. If you visit them at night, they will fall asleep(In the future, we are planning many interactions in cells with the main character); - Changed 2 animations in the brunette's cell (instead of 2-frame animation - 60 frames); - Mac version; - Added small tips in the gallery (activated when you hover over a cell). The gallery has become easier to open; - Reworked meeting with the elf (added a choice of poses that opens gradually); - Fixed numerous bugs in the "Magic Book" (now you can skip missions without problems, without encountering errors); - The quest with the red-haired nun in the field has been improved (while the nun is with the executioner, she will not appear either in the cell or in the monastery); - The quest with a brunette nun has been improved; - Removed cheat codes for opening the entire gallery (made on purpose so that interest in the game does not disappear); - And other minor additions and changes.
v0.3b Fix Bugs in grind quests have been fixed; The quest "Influence of the Unknown" has been improved; Now all the nuns sleep at night (if they are in the monastery); Numerous bugs have been fixed in the "Second Chance" quest; Added "Second Chance" quest skip in the magic book; Added the ability to unlock the entire gallery to cheat codes; And other small changes.
An unusual and exciting plot; New scenes for adults (where can we go without them); New characters; The characters are revealed more and more, although the plot of the event has nothing to do with the main game; New locations; A small spoiler for the future character; And much more.
Animation! Most of 18+ scenes have been reworked. The animation now consists of 25-80 frames instead of two; Two new quests with nuns; Global map; You can now use cheat codes. They must be enabled in the game settings, then enter the password. Use whoever needs it ;) Added the ability to skip missions (so as not to go through them again). [BETTA, needs testing]; Reworked the city map (added a lot of locations that will open over time); The bulletin board is now open! There you will find 3 grind missions; New location: Field; Now you can choose who to hunt in the forest and in the cave; The maid now trades in the market the next day after we advise her to the trader; The girl trader now sits in the tavern at night; Added service in the morning at the Monastery; Pat-Pat for the red-haired nun; Now the potion bought from the witch gives more health. Instead of 25 HP, it will restore 50 HP. The price is still 50 gold; Sleep restores 5 HP every 6 hours; The cost of an overnight stay has been doubled; Added description of the item on hover, after the drop; Fixed bugs in the combat system; When hovering over an object / character - a hint pops up what kind of object / character it is; Improved thank you button; Fixed a bugs in the "Fifteen" game; Correction of other shortcomings and errors; And much more.
-Improved emotions of a brunette nun (when you spy on her at night); -Added a comic, where Arachne jumps into the portal; -After we see Arachne in the game, she will replace the elf in the main menu; -Added Dismemberment (immediately after the salvation of the maidservant); -Added secret character in letters from sister; -Bugs fixed.
Added skip button in minigame "15"; A new picture was added: “A blow to the head of Arachne with a sword”; Improved sex scene with a witch; Improved sex scene with an elf; Improved tavern owner picture; The map and statuette after the quest disappear in inventory; Fixed some bugs in the battle;
v0.2a Added skip button in minigame "15"; A new picture was added: “A blow to the head of Arachne with a sword”; Improved sex scene with a witch; Improved sex scene with an elf; Improved tavern owner picture; The map and statuette after the quest disappear in inventory; Fixed some bugs in the battle;
v0.2a -All missions from 0.1 were completely or partially redone; -The main quest begins to develop; -2 new quests; -3 new adult scenes; -3 new characters; -Mini game: battle (v 1.0); -Mini game: Fifteen; -Minigame: Clicker; -Added Gallery; -All characters in the dialogue now blink; -Font changed. Now it is more suited to the style of the game; -New items, weapons, armor; -Now in arm wrestling with the old man, instead of 10 gold coins - you can win 50; -Redesigned button "Acknowledgments"; -The game takes about 150 megabytes (for comparison: 0.1 version ~ 300 megabytes); -And much more.