Погруженный во тьму вампирского подземного мира, наш главный герой должен быстро адаптироваться к декадентским и развратным способам вампирской аристократии. При некоторой удаче и небольшой помощи таинственного незнакомца ему удается пережить первые встречи с могущественными личностями, но чтобы по-настоящему преуспеть, ему нужно быстро ознакомиться с вездесущими интригами и политическими играми с высокими ставками в этом мире... Поначалу игнорируемый или используемый в качестве пешки, он быстро понимает, что для процветания в этом мире ему нужно тщательно выбирать свои действия и привязанности. Как он будет использовать свои вновь обретенные силы в этом мире разврата и интриг? Как он решит, кому доверять, кому подчиняться, кого завоевывать, а кого предавать?
v0.62: -fixing a potential gamebreaking issue and a bunch of typos
v0.6: -finishing the Papers Please quest and proceeding with the story
v0.51 changelog: -optimized image size - I could convert images into .webm lossless version for a 40% reduction in image size for the same visuals, but I opted for drastically reducing size for a minor reduction in quality. if you think it's too much of a sacrifice feel free to let me know as it is easy to convert them back -added a couple of sound effects, visual effects, a minor bugfix, 1 point of power that I missed (retroactive), did some minor re-balancing, re-touching of some screens and a couple of successful skill check confirmations that I missed
In this release 2 quests are resolved - The Key Ingredient and True Rulers (and you finally get paid for the old one). To access the quests you can leave the MC's apartment and visit either Zoey or Shevaun.
After you finish both quests in any order you should get the end of content message followed by credits and return to the exploration section. Should work on both old and new games. To enable the walkthrough, drop the file in the /game folder and enable it from the preferences menu (there should be a new on/off switch for it showing up there).
v0.41: -More story -implemented version control, current version is now available in the About menu
v0.32: -fixed a bunch of text errors (thank you wibble!)
v0.31: -implemented new UI theme -consolidated player attributes (details in the previous post) -re-balanced choice effects -slightly improved glossary UI -revised glossary entries and filled in missing ones -implemented quests and quest log screen -implemented traits and traits screen -implemented containers and their interactions -implemented map screen and map interaction -added some music and did a pass on music loudness No new story content. Old saves don't work. You can check out the map in your room before you finish the quest.
v0.3 "Some choices don't have effects at the moment, that will be changed when I do the rework of the whole system for v0.4. "
0.2 - current release Changelog: -More story -Added more save slots, to keep in line with VN standards -Added a bunch of grammar fixes, courtesy of spectre1viper. -Fixed some rendering errors that were pointed out -Changed character screen font according to patreon votes. -Improved waltkthrough implementation.
0.1.1 Changelog: Implementing character, glossary and player notification screens Text fixes