Что, если бы вы проснулись посреди пустыни, не имея ни малейшего представления о том, кто вы есть, и тем более о том, где вы находитесь? Вы обнаруживаете, что заблудились в этом мире, и вам некуда идти, являются ли те, кого вы встречаете, друзьями... или врагами? Чувство ненависти, отвращения и враждебности охватывает землю, которую они называют Астераот. Как вы справитесь с этой ситуацией, зависит от вас. В месте, где выбор приведет к другой судьбе, встретитесь ли вы лицом к лицу со своими страхами?
Bugfixes: Mobile major fixes! Addressed (hopefully) all the crashes. Major thanks to angel T for helping me out on this, not only lead me in the right direction, hit the park. And it also might provide a why this issue was going under the radar as "get a better phone type of issue".
If you want the technicals in TL;DR:
Issues with the 8K map: Ren’Py decodes the PNG/JPG → a 235 MB raw RGBA buffer in the native heap. SDL hands it to the GPU → another 235 MB in the graphics heap (often physically the same RAM, but tracked separately). Loaded 5-6 overlays → > 1 GB total resident memory. (MINIMUM!) Android’s low-memory-killer saw the process exceed its budget (heap + graphics) and killed it.
Phones don’t swap this out to “virtual memory” on disk the way PCs do, once I blew past the per-process allowance the OS simply terminates the game. I assumed the phones were having issues with the image being 50MB, which was then proved wrong in future updates. Until I found out and extreme majority of phones just have a buffer big enough for 4K RGBA Textures. (Half the size of that map, but newer phones could offload it to ram without issues!)
Fixed Gallery name changing on the main menu not working properly. Fixed a crash that affected first time users entering the gallery. Fixed an issue with "Rainwell’s Special Experiment..." where the quest would fail to end and cause issues with the Quests within the HUB. Fixed missing image. Fixed grammar mistakes.
v1.6.0
New Features: Gallery was updated to now have the ability to free view quests even though you might have not seen or gone through those quests! Personal Gallery code was scraped and re-updated with Renpy's Replay capabilities and you now can access the Gallery from the Main Menu! Expanded Story Arcs: With a dozen new quests and follow‑up events, your choices now carry even more weight. From facing your inner demons in high‑stakes main quest follow‑ups to exploring the allure of diverse side quests, the narrative now features ten sub‑chapters, each uniquely sculpted to build upon the world of God’s Call.
+ Beast Route Side Quests The Beast’s Allure [Story Side Quest] •Visuals: 32 Renders
A tantalizing narrative focused on the raw pull of beastly desire.
Fangs of Desire [H Focused Side Quest] • Visuals: 37 Renders • Animations: 28 (Total of 65 visuals) Under Polar’s Spell [H Focused Side Quest] • Visuals: 23 Renders • Animations: 19 (Total of 42 visuals) Kracxon’s Retake [Story Side Quest] • Visuals: 73 Renders A Watchful King [H Focused Side Quest] • Visuals: 41 Renders • Animations: 13 (Total of 54 visuals) Feast Beneath the Stars [Story Side Quest] • Visuals: 38 Renders Inner Demons [New Main Quest] • Visuals: 39 Renders • Animations: 4 (Total of 43 visuals) Face yourself in this pivotal chapter that forces a choice upon you between Genocide or Redemption for all Beastkind. New Divergent Route – Purification of the Filth [Route Change to Main Quest] • Visuals: 20 Renders A new twist that adjusts the narrative path and deepens the stakes of your decisions. + Elven Route Side Quests Pepper Intimacy [H Side Quest – Elven Chapter 2] • Visuals: 229 Renders • Animations: 131 The Queen Lusts... [New H Side Quest] • Visuals: 15 Renders • Animations: 20 (Total of 35 visuals) Rainwell’s Special Experiment... [New H Side Quest] • Visuals: 31 Renders • Animations: 18 (Total of 49 visuals) Morning Desires [New H Side Quest] • Visuals: 16 Renders • Animations: 30 (Total of 46 visuals) Remake of Shuria's scene due to GPU Upgrade to a 4070, as that scene was laggy, below 20 fps and had visually inconsistent lightning. + Human Route Side Quests Embers of Control [New Story Side Quest – Human Route] • Visuals: 45 Renders A fresh narrative spark that drives the human storyline into new realms of control and desire. The Final Approach [New Side Quest] • Visuals: 32 Renders The closing event that rounds off this update; expect an immersive lead-in to the next chapter. A Sip of Love [New H Main Quest Follow-Up] • Visuals: 24 Renders • Animations: 19 (Total of 43 visuals) Royal Seduction [New H Main Quest Follow-Up] • Visuals: 11 Renders • Animations: 50 (Total of 61 visuals) Note: Quest outcomes vary based on your chosen love route (Sheena or an alternate path). Shared Heat [New H Side Quest] • Visuals: 12 Renders • Animations: 31 (Total of 43 visuals) March of the Heart [Main Quest Follow-Up] • Visuals: 16 Renders • Animations: 21 (Total of 37 visuals) Marching Together [Main Quest Follow-Up] • Visuals: 26 Renders • Animations: 29 (Total of 55 visuals) This totals a whopping 1175 Renders out of those 408 are animations! For comparison with other chapters & updates: Chapter 0 - 418 Renders (13 Animations) Chapter 1 - 524 Renders (8 Animations) Chapter 2 Beast - 940 Renders (149 Animations) Chapter 2 Elven - 797 Renders (71 Animations) Chapter 2 Human - 777 Renders (77 Animations) Chapter 3 Beast - 1908 Renders (170 Animations) Chapter 3 Elven - 1601 Renders (116 Animations) Chapter 3 Human - 1727 Renders (54 Animations) Chapter 3.5 - Side Quest Update: 1175 Renders (408 Animations) God's Call now has a total of 9867 Renders (1066 Animations)
v1.5.1 Glossary Entries: Chapter 3 Human Route gets its own relevant entries. Gallery Fixes: CH3 Human Route gallery is now fully functional. Android Version: Now available! Due to APK size limits, there’s been some hard compression, but it’s all there for you to dive into. v1.4.1 Several Grammar issues. Fixed CH1 Ending Selection issues. Fixed Skipping Issues in the Gallery Lascivious event. Fixed a Bug where you could not change the text background on mobile.
God's Call 1.4.0 Update Patch Notes: Main Game: Chapter 3 [Beast Route] (1908 Total Renders out of those 170 are Animations!) Comes included with 16 Sub Chapters
3 New Glossary Entries. New options background screen for CH3 Beast Route. (Pause menu) Updated & Rebalanced battle cards. 24 New Cards! (11 New Cards if you do not count different types Bronze/Silver etc...) 3 New Songs! New Battle Mechanic! God's Call 1.3.1 Update Patch Notes: NOTE: The mobile version has been compressed, and might not run 100% compared to the PC counterpart, PC will always be recommended for the best Audio & Visual experience.
CHAPTER 3'S GALLERY IS NOT RETROACTIVE. A full playthrough is necessary(Of Chapter 3 Elven) for it to appear. [If you've already played, just mass-skip it!]
Gallery: - Revamped gallery with access to only H Scenes for faster access to the spice. - Now has a proper indication of icons & their meanings. - Allows for a fluid selection of Male & Female Preferences when the subchapter allows so. - Small chapter descriptions added. - Added a timeline for each Chapter as a separate option. - Now prompted to select a name on the first boot of the Gallery.
Main Game: - Gallery was removed from the main menu. (It is now accessible GLOBALLY from any savefile in the HUB, your progression isn't save based) - Fixed a bug where the endings of CH2 Beast & Human weren't resetting to the main menu. - Fixed visual glitches. - Fixed grammar issues.
v1.3 - Chapter 3 [Elven Route] (1601 Total Renders out of those 116 are Animations!)
- Added option to show love routes[At the start of the game]. (Love Routes Walkthrough basically!)
- Added a background to the pause screen.
- Dynamic Option Screen, now changes depending on the progress of the story. (Changes based on save file being loaded)
- Added a Music Player so you can enjoy God's Call music to the fullest!
- Notification system, warns you about changes in music, glossary additions, and in-game map updates!
- Textbox transparency is now able to be turned on!
Bugfixes: - Grammar Fixes.
- Fixed Skip issue on Beast CH2 Side Quest.
- Changed the line when it comes to H Scenes allowability: New -"I kinda enjoyed it. \n[You'll be able to romantically engage with Males and Females.]": Old -"I kinda enjoyed it. \n[You'll only be able to romantically engage with Males.]":
NOTE: 1. The gallery isn't working for this update, however, there is a massive overhaul planned to give better options and better menus for the gallery coming this month as version 1.3.1. 2.
Android version still needs some more work to remove that annoying problem installing, maybe I'll have it ready by this weekend. v1.2.1 Gallery: - The gallery now allows you to select male or female sexual preference to preview the scenes with that preference. - Skipping issues have been fixed with the gallery. - You now unlock Male/Female choices all at once. (A new save would need to be completed to override the current changes.) - Battles are now fixed and load properly. - Fixed Gale Training Scene Crash. - Fixed Battle Tutorial not working properly. - Fixed Map Animations not working properly. - Grammar Fixes.
Main Game: - Battles are now fixed and load properly. (Now shows correct battlers instead of Lazgari & Astram) - Preference choice menu has been changed for clarity purposes "Able to romance male characters." -> "You'll only be able to romantically engage with Males." "Stays away from male characters romantically." -> "You'll only be able to romantically engage with Females." (Unless it is a mandatory story sequence the player will not have sexual interactions with the other gender.)
- Grammar Fixes.
CHAPTER 2: New Content: The story now splits in three routes!
- Elven - 797 Renders / 71 Animations 59 Pages and 12054 words
- Beast - 940 Renders / 149 Animations 52 Pages and 10544 words
- Human - 777 Render / 77 Animations 50 Pages and 10205 words
Chapter 2 of God's Call has 2514 Renders, out of those 297 are Animations! It is also a total writing that encompasses 161 Pages and 32803 words!
New Music! The game has it's own OST composed by the great DARK FANTASY STUDIO!
New Intro Voice Actor! That's it, this one is on the title!
Gameplay Adjustments:
- Quality Of Life -
Speed of Text!
You now select the speed directly on the options menu instead of the beginning of the game.
(Comes with a instant option now!)
- Battles -
Upgraded Battle UI & Cards!
The battle was polished even further to make it more enjoyable!
Battle Speed!
You now select the speed of the battle between Normal and Fast(100% Increase!).
From Chapter 2 onwards the world will face several changes and it would be cool to see all of that happening as the game progresses.
So the HUB was created to give that feeling with several customization options!
This also allows to better deliver side content as all of it appears on the Quest List.
The map got a professional refresher and the nations got their own respective Kingdom Coat of Arms!
Gallery!
A timeline gallery has been added with Chapter 0 | Chapter 1 and the three Chapter 2's.
Now you can replay the scenes to your heart's content.
Glossary!
I know there are some lore lovers amongst the crowd so here's a tip of the hat from me.
Updates & Bugfixes:
Special Thanks Added. Grammar fixes on Chapter 0 & 1. The game has more audio channels for better Sound Effect delivery. New Tutorial to match the updated battle visuals.
Chapter I: - 530 Renders, 8 being Animations. - 1500+ new dialogue lines. - New Battle System Introduced!
Global Changes: - New animation for when a character appears. (VN Style) - Adjusted size of the choices.
Chapter 0: - Fixed Main Character "nipples" on all renders. - Added missing background player picking up his armor. - Map animations will now play until the end.