Вы студент-криминалист третьего курса и, наконец, готовитесь отправиться в мир. Теперь пришло время выйти в мир, и вам решать, будет ли ваш последний год великим ... или экстраординарным! Кто знает? Может быть, вы даже смогли бы найти любовь... в самых неожиданных местах!
Chp.3 The Renpy version is out for public release! It's completed up until where the Unity version left off, right after Chapter 3 starts. There are a few other changes including minigames, new systems and new activities. Enjoy!
v0.2.5d Main story progress ~400 renders 2 new characters 1 new repeatable with Vera at night New minigame: Benchpress
As always, save from previous update included.
v0.2.4 Main story progress: End of Act 2 ~400 renders First repeatable scene for Vera 1 new Xray render 3 new characters: Leon, Berkley, Nicole Vera schedule update with some new dialogues and new activities, fully opened her apartment Townmap hints to know where to go next Skip time buttons Partial rollback v0.2.3b - New Feature: Xray (only 1 render use Xray in the dream scene) - Fixed bug where the game couldn't launch without a localization file in the data folder - Fixed a bug where the Dialogue Log crashed the game if there were too many dialogue lines stored in the memory - Fixed a naming issue (the same character with a different name) - Added a buffer frame between location change and quest check to prevent missing triggered scenes
Save from the previous update the last scene of the previous update is included.
v0.2.3a - Main Story progression - ~140 renders - Extended dream during Late night - Cosmetic Shop added - Bugfix: objective staying in a waiting state in the "Practice Spectrometry" quest
Save from the previous update last scene is included.
v0.2.2b Fixes a bug that could get you stuck in the "Spend the day with Meg" sequence during the"Dreamwalker" task. v0.2.2 - Main story progression - 2 new characters: Logan and Carmen - 1 new location: Gym - Max can now dream during 'Late night' - Reworked the dialogue text box
v0.2.1a - 1 big Meg quest (Dreamwalker) 300+ renders. - Reworked the way the 18+ disclaimer was displayed to add a skip feature for it. - Corrected small storyline issues from last build. - Fixed doubled character displayed on screen during dialogues.
Save starting from the end of the previous version included, make sure to extract the game in a new folder!
v0.2.0c - Vera's apartment displaying correctly, now allows you to finish the last quest. - Josie's apartment loaded at the same time as Vera's - Bug where you get stuck forever during the week-end with Meg
v0.2.0 - 1 Vera Quest (conclusion of "Practice Spectrometry" part 2) - 1 Josie Quest - End of the "wake up" scene - New sub-location: Main house Bathroom - New location: Vera's apartment (with the complete set of sub-locations)
v0.1.2 - 1 Vera Quest (conclusion of "Practice Spectrometry") - 2 Meg Quest - 1 new Dream sequence
v0.1.1 - 2 Josie Quest - 1 Vera Quest - 1 new Dream sequence - Shop menu - Spectrometer minigame - New location + new schedule for Josie
v0.1.0b - (fix) Removed re-sizable window feature - (fix) Fixed Linux build - (fix) Some dialogue lines automatically skipping without input - (polish) Added quality/resolution selection back in the dialog window when starting the game - (polish) Some grammar mistakes - (polish) removed some unused code/assets (approx -80mb)
v0.1.0 - 2 Meg quests - 1 Vera quest - new location: café, meg's bathroom - new default schedule dialogues for Vera, Meg - new interactables
Rework and System upgrades: - Rollback feature (partial, still need some work) - Input buffer in dialogues, prevents you to skip a dialogue line while an animation is playing. - Priority queue in the npc schedule - Reworked some location night version (Mc bedroom, Pool) - Resizable window (partial, still need some work)
Demo Bugfix (fix) Unlock the navbar when returning to your bedroom from the townmap (fix) Cleaning the localization file (fix) Cleaning the outputlog (fix) Notification changes now saved correctly (fix)variable name for named characters. (fix) Dream sequence where characters name were shifted (polish) increase the font size in dialogues (polish) clearer thinking dialogue box (polish) Issue where characters named other characters too often (fixed?) Linux/Mac version, could'nt find anyone to test them