Beyond Tomorrow - это игра, основанная на истории, в которой главную роль играет 20-летний парень, который живет со своей матерью и сестрой. Несмотря на то, что ваш отец бросил вас давным-давно, это не помешало вам жить счастливой и довольной жизнью. Но, как обычно, ничто прекрасное не длится вечно, и однажды утром, когда вы проснулись, ваша жизнь превратилась в сущий ад. Ваша мать серьезно заболела, и вы пообещали себе, что сделаете все, чтобы помочь ей. Ты внезапно оказываешься в роли настоящего мужчины, хотя ты все еще всего лишь мальчик, и хотя тебе кажется, что ты все контролируешь, не всегда все получается именно так.
Chapter 3 | Part 1: 1270+ static renders 1200+ frames (6 animations) 5 rewards for the interactive event (4K versions included in the game files) 18,000 words 6 new songs
UI improvements & fixes: Added Reward Gallery for special renders like wallpapers Added the option to rename saves on the "Save Page" New background for the main menu and other pages New main menu soundtrack Small detail tweaks (like updated labels on some pages) Fixed Animation Gallery - it caused crashes when opened (old bug) Fixed Image, Animation, and Reward Galleries - sometimes unlocked content didn't show up until the game was restarted
️Chapter 2 Fixes: Removed the default main character name from some "phone" messages Fixed typos Fixed a few renders
️General changes: All renders were converted from PNG to JPG format
Chapter2 2,200+ images 43,000+ words UI improvements new music fix patch for chapter 1 the rework is complete
Chapter 1 (new version)
As I have already mentioned in the last few days, some stuff has been changed in Ch1. The intention at the beginning was to release Ch1 one more time due to the Ren'Py update and old saves not working. That means you have to play Ch1 one more time, but don't worry, it's not going to be a waste of time...
Dialogue: Some of you already know that I have spent the last two days rewriting the whole chapter. When I was creating Ch1 for the first time, I wrote everything in my language, then translated and proofread. I always had the feeling that the whole game was like a script. It didn't look natural to me, and the characters were talking like robots. What is different this time is that I have written everything one more time, but directly in English. Despite the fact that I wasn't really satisfied with everything, I accepted it because 99% of players told me "it's really well written". The truth is that I thought about it many times after the first release until I really opened Ch1 once again and tried to improve everything. The story hasn't been changed; everything is the same. I just put my own words into dialog. I already have some feedbeck, and they told me two things: 1. It's a lot better. 2. It's more natural. So, I achieved what I wanted, I guess. Anyway, you guys know that I'm not an English-speaking person. If you find any mistakes or problems, feel free to report them to me. I'm always willing to fix it because I really care to deliver the best results
Scenes: First change: I have removed the third choice from the scene when MC is leaving the hospital. Right now, you've only got two options: Walk home or Take the bus Second change: MC and Samantha in the kitchen (fingering); this short scene is removed. I have seen a few players point out that it's kind of weird because there is serious talk about mom, and after a few minutes they are kissing and doing some sh*t like that. The reason I created this scene is that I just wanted to stop that serious talk and do something more "funny". I had the feeling that it was too much with that talk about mom and everything, but now I see it quite differently. After all, it's still more depressing than funny, so... There is probably no reason to stop Third change: the futa/trans scene is REMOVED. The reason is that I was watching gameplay from my game, and I find quite a lot of things weird, especially this scene. At the time I was creating this scene, I was probably emotionally drained by all that stuff about Lily, and naturally I needed to create something funny. From my point of view, it's just a funny story about Martin. No offense, no attack, nothing else—just a joke. Don't worry, the scene has been replaced with something more friendly
Menu, the gallery etc: Yes, the game has a new menu, and even though it's not really hard to create something like I did, I'm proud of it. It looks good. The gallery is also going to be added to the new version of Ch1. There isn't actually any custom render, but I will add some after Ch2 is released. Another small change to the game is the textbox. I stick to the default one; it looks better.
Videos: The videos and lag are the main reasons why I updated Ren'py. Some people told me that it's caused by the old version of the engine, and after an update, it's going to be fixed. Well, I don't think so. Videos are still laggy as hell. I tried to create a new videos at 30 fps, but I don't think that lag was removed. At least for me, it's still a problem. So... Basically, just let me know if something has changed, at least on your side.