Все, чего вы когда-либо хотели, все, о чем вы мечтали, было в ваших руках: земля, власть, знания и, конечно же, верность и преданность прекрасных женщин. Но окончательное предательство отправило тебя прямиком в небытие... По крайней мере, так казалось. Восстаньте снова, теперь уже в современном мире, верните себе утраченную силу, станьте еще сильнее, чем раньше, и в процессе справьтесь с новыми предстоящими вызовами. И, конечно же, не забывайте о бесчисленных симпатичных девушках, с которыми вы, без сомнения, столкнетесь и подчините их своей воле.
Technical Stuff: - Added Inventory (Really hope you will like the design): Some items will be just souvenirs, some will be needed to progress different story lines, there are a lot of ideas that will work with that. - Added Journal: Every character(That is important obviously) will have their own journal entry, there you can find a bit of their background, but more importantly, how to progress their story and their current location. Every time you go further with the character the hints will update and tell you what to do next. I decided though not to add hints to repeatable events, since they are bound to characters current locations (And mostly because there is only 1 repeatable event in the game as of now.) - Added fast travel at home(Per requests): Some said that it's tedious to click so many times to go from a to b at home map, so now if you don't want to you don't need to. - Added School map (School is a big location and will play a big part in multiple characters stories so I needed to make it big with a lot of locations) - Characters Schedule: Everyone has a schedule now, some are simple and some a more complex, the point is that once the time passes, characters' locations get updated and you can actually find them in that location. For now you can interact with them since I haven't added things to do and making empty interactions seems odd. Events: The journal has hints to where and when you can proceed with this events - Katherine first Event "Shower": I tried to balance the story speed so that her corruption wouldn't be so slow but also not to jump too far. I hope I succeeded. - Katherine Repeatable Event: Every time she comes back from school, she changes out of her uniform in her room. Maybe you should take a look? ;) - Katherine second Event "Fun in her room": I really hope I took in the right direction, but I like the way it turned out.
- Olivia first Story Event: This one doesn't have any 'entertaining' content but it is important since you will choose your approach to handling the teacher. I would also like the feedback on the way I designed the important choice menu so I can see if I will use it in the future.
- Long story event that introduces two new characters(Check the journal about yourself): Find out new bits and pieces of information about the current world, about the past and about your character's concerns. Fun without problems isn't really fun, is it?
v0.1 Release It includes the introduction part of the game which is pretty linear with about 4-5 sex scenes and 40-60 minutes of story. I'm already working on the next update, but I'd like to see the suggestions and comments before I go way to far into the develoment