Мульти-Айс - живописный город, раскинувшийся у подножия могучих гор, которые были свидетелями как величия, так и падения, и простирающийся вплоть до морских берегов. Здесь стальные взоры современных небоскребов часто устремлены вниз — на усталые улицы, с их тайнами и романтикой декаданса. Главный герой приезжает сюда и знакомится со своими соседями Джозефиной, Диной, Лаурой и Фионой. Для игры рекомендуется подключение к Интернету, так как оно необходимо для работы чат-бота. Без подключения к сети игра работает в автономном режиме. Надеюсь, вам понравится. Удачной игры!
→ now all sandbox characters know what day it is today → added user’s date of birth selection at the beginning of a new game (can be changed in settings) → added setting to disable generated dialogue options in the sandbox → person: d&d scenarios added to the sandbox: cyberpunk 203x and zombie apocalypse → threesome: fixed the determination of the connectable character when called from chat
0.3.51: threesome, grok, bugfix
→ a feature with two characters on the screen added to the sandbox → support for the grok-beta model (the one from E Musk) → a button for forcibly returning Dina to the screen → a critical bug with custom contexts for the female hero fixed, now everything works including dnd mode → maximum temperature reduced to 1.8 → gemini-1.0-pro and gpt-3.5-turbo-1106 models removed → dark theme fixed → apk: less screen dimming while typing → gemini: optimized the work of bots responsible for changing locations and saving history; the location-bot now works correctly, always creates a new empty session and only looks at the last 2 messages, not the entire history; the history-saving bot no longer has redundant duplicated text. especially relevant for long gaming sessions → in the prologue dream, the embarrassing (poor-quality) videos with dina and lora have been removed, replaced with images → music files re-encoded into ogg (same quality but half the size) → all webm videos slightly compressed without visible quality loss → person and base passwords changed → optimized/removed/replaced unsuccessful animations and images → fixed a bug with pairs, where reactivating the trigger added another pair, which could significantly reduce performance
threesome invocation in the top-left corner, can be called by text as well, but the menu is more reliable. it works like this: if two characters are on the screen, a hidden bot decides before each response who should speak, switching from one character to the other along with all their custom contexts
grok - interesting, has a free $25 trial, seems not to censor at all; be cautious with temperature, above 1 it starts hallucinating; gets buggy, repeats phrases in prolonged conversations
threesome issues with cosmosrp and gemini: with cosmosrp and some local models, it may work poorly or not at all. the issue: the bot that determines who will speak should only return the name, and most models handle this successfully 100% of the time, but cosmosrp-pro for reasons unknown to me returns a long sentence completely unrelated to the request instead of the name. I complicated the logic to extract the name from the response if at least a name is present, but the name appears in less than half the cases, overall it's unmanageable, unfortunately :`( to somewhat mitigate the shortcomings of such models – when there are two characters on screen – the speaking turn is given to one of them randomly 50/50 with gemini it's still a bit more complicated, due to its session features each character does not see the message history of the other, i.e., for him/her only what the user said is available, but not what the second character said. I don't know what to do about this yet, theoretically you could inject part of the dialogue into the system context, but it's not certain and I'm not sure it would work well
0.3.41: koboldcpp remote → koboldcpp: added support for remote mode; to fix the issue where characters start speaking for the user, added a field to exclude the name form - relevant for languages other than english → now api keys and password are carefully hidden → fin: 2 new images → redesign of settings page → help section updated → fixed the mechanics for selecting dialog/action options, should be a bit more reasonable; number of options increased by one → apk: fixed a bug where the dark transparent background of the overlay when minimizing the keyboard did not fully cover the scene → redrawn unsuccessful images in the hospital
0.3.34: Laura, changing locations in the plot, options plot part: → new mechanic with generated dialog/action options* → now location changes also work in the plot part (brought more freedom, but possibly a bit more chaos) → redesign of pop-up windows → redrawn unsuccessful images of Dina, Fiona, and Laura → redesign of the event in the prologue at the table, fixed errors during Laura's communication with Dina → new event for Laura in the bathroom, in the prologue with doors. → person, plot navigation: became available not after completion, but immediately; added items with prologue (dinner and doors); fixed a bug when clicking on a navigation item, chatbots stopped working → apk: fixed display of the keyhole → a few new images for Laura in sandbox → background animations have been optimized, it should perform a bit better on weaker machines *works ~ like suggestions, but: without the ability to write your own text, from 4 to 6 options, with attempts at humor and oddity. also added to sandbox with a very small probability of occurrence <1% (more precisely, every 16th message has an 18% probability)
0.3.27: Ava, music, gemini, story fix, bugfix → Ava: added new images and starting locations; when connecting to user’s chip – cool scripted background → gemini: added models gemini-1.5-pro-002 and gemini-1.5-flash-002 → 4 new tracks in sandbox → now information about new version is shown on main screen (if current version is outdated) → added keyboard typing sound (used in story part) → gemini: fixed bug where entered text on failed request was not added back to the field → story part: fixed incorrect display of pronouns and addresses for female player character; added female hero avatar in dialogs; fixed errors (in some places narrator was not loaded); fixed transitions and dialog errors → slightly optimized game’s initial loading
0.3.20: locations, kobold, d20, dnd-mode, sandbox saves - new locations: stadium, green field, abandoned factory/warehouse, mage's tower/ancient observatory, ruins of the sky city, crystal cave, icy plateau in the mountains, bdsm room, rooftop - kobold is still in beta but is now available to everyone without a subscription - Dina: redrawn unsuccessful images, added new ones; fixed dina's return in case she left - Jo: redrawn unsuccessful images - person: saves in the sandbox - dnd mode: rewritten system context for dnd mode; added a cool 20-sided die, now used for all rolls - reworked auto-save history functionality every n messages. now it's an optional feature, disabled by default* - slots are now displayed from left to right on the load/save screen - tweaks to the start screen - fixed issues related to incorrect display of the "Where were we?" button and history clearing when a part of the context is deleted - changed passwords for person and base
0.3.13: temperature, chess, koboldcpp, streaming - u can play chess with Dina* - temperature (degree of freedom): maximum value raised to 2, recommended up to 0.81. values above 1.0 for quirkiness and greater creativity - windows, linux: added a new cursor, less resource-intensive, should work smoothly on weak machines (if there are no complaints, i'll set it as default on first launch) - sounds: dice rolling, shattered glass jar - koboldcpp (beta): added streaming output, fixed system context passing and chat mode operation - ux-ui tweaks - minor redesign of the start screen on smartphones - apk: fixed bug with overlapping tooltips *for now, Dina doesn't comment on game moves, she just reacts to a win, loss, or draw. and it's very hard to lose when playing with her. if the idea catches on, i'll add control and game move commentary to Dina so she plays herself (currently, it's done by a rather dumb algorithm)
0.2.98 - 2024-10-26 0.2.98: koboldai (beta), cohere ✨ support for local koboldai CRZ models in beta status ✨ added models from cohere* ✨ filter by recommended models ✨ Claude models added-3-5- sonnet-20241022 and llama-3.2-90b-vision-preview ✨ en: the choice of the server for the internal proxy of openai and anthropic is made in the settings**
*at first glance, the gemini-flash level is not very powerful, fast, and expensive. they give you a free trial, which is nice **the Kazakh server suddenly stopped working, or rather openai and anthropic stopped working in Kazakhstan, if I understand correctly. while I'm deciding where to move, I decided to throw it on the proxy where gemini is spinning, there the server is running in one stream, it may be more loaded than usual for some time
0.2.91: music, nvl mode, dark mode, fonts, cosmosrp, bugfix ✨ Added animation and sound when changing character images ✨ New music on the home screen and in the sandboxes* ✨ NVL-text display mode ✨ dark mode, dark theme added ✨ now the text input field has become multi - line ✨ font selection in the settings 🛠 fixed streaming output for gemini (without internal proxy) 🛠 fixed input field apk: fixed dialog output in adv mode 🛠 fixed speech synthesis from Google 🛠 fixed the minimum size of the adaptive font 🛠 the button to skip dialogues is removed from the sandbox as unnecessary Now the text from the magazine can be selected and copied 🛠 fixed the count of the number of characters in custom contexts
*so far, the god of random rules in music, random on the composition of the start screen and random in the sandbox. There will be playlists and track selections later.
v.0.2.76 - 2024-10-11 - Laura: updated images, character - now the text is displayed with paragraphs, woohoo! * - now in the sandbox when activating undressing triggers, the character's image updates automatically (a random one from the set is chosen) - new images for Dina, Jo, and Finn - each character has their own set of moans, person: can be reassigned in context settings - Finn received his own branch in the prologue (first meeting in the event with doors) - fixed buttons and triggers for skipping sexualized scenes, added sound effect ** - sandbox: the back button now inserts previously sent text into the input field, works only one step back. fixed a bug where changing the character's skin would reset the existing location/generated background to the default one - gemini: when a limit or any other error is reached, the previously entered text will be carefully added to the input field for editing or resending - fixed a bug where an incorrect endpoint for claude models was set when opening the game - slightly modified parallax - sandbox: fixed a bug with characters leaving, only dina can leave now, but she can always be returned - plot: fixed an error with the old man when trying to pretend you know him - fixed the translation of hints (3 quick answers) - apk: now when clicking on the main game screen with the character, a smooth view shift animation is used - changed passwords for person and base *my joy might seem strange for such a small thing (actually, not so small) - this is one of those tasks you keep postponing, thinking it'll take several days, and then you’re surprised why it wasn't the first idea. Turns out it’s solved with just one line, the hero of this update - white-space: pre-wrap **false triggers also fixed. important note: when using the free version of cosmosrp - due to model limitations, triggers for when the user expresses the desire to leave or the character wants to end the dialogue themselves may not work correctly. in such cases, the button will definitely skip the dialogue
0.2.63: hotfix and Dina - fixed an annoying critical bug related to the protagonist's gender in the storyline. it now updates correctly based on the selection made on the main screen - increased the character size - corrected minor translation errors - for Dina in the sandbox: slightly edited her personality, updated images, now capable of undressing down to her bra, and can leave if she’s offended or for any other reason* - Fiona, Dina, and Ava now have 'come' imgs *if the departure mechanics are functioning properly, this feature will be added to other characters
0.2.58: female protagonist, prologue rework, bugfix, Jo - reworked prologue: -- added the ability to play the story part as a female protagonist. (Fin will be woven into the prologue story in the next update); -- replaced unsuccessful images; -- redesigned user input windows in critical places to make transitions seamless; -- enhanced some events; -- added ambient sounds; - apk: added the ability to copy text from the dialogue log (temporary solution, downloading the file like on desktop will come later) - a few new images for joe in the sandbox - attempted to fix empty messages when using gemini-1.5-pro models - fixed narrator censorship issues - improved location change detection in sandboxes for the eng lang - now in all sexualized story segments, in addition to the special button to continue the story, you can finish just by indicating it in the dialogue, and characters can also decide to finish on their own - fixed translation bugs in the next update, I will finish reworking the story for a female protagonist
0.2.51 - revamped the poem event: fixed a critical bug that prevented progression; nerfed the required points from 27 to 23. corrected the display of the second attempt. now the event is not mandatory to complete and after 3 attempts the story continues, added an image in the gallery as a reward for completion - due to performance issues, the boring cursor was restored by default - fixed translation errors - fixed errors with proxyapi and proxy, on desktop fixed the claude+proxyapi error