В Inanna Revenge вы играете за Артура (имя можно изменить), 21-летнего молодого человека, который живет скучной и небогатой событиями жизнью со своей сводной сестрой, пока в один роковой день эта жизнь внезапно не обрывается. Но смерть не означает конца вашего путешествия. Богиня по имени Эа предлагает вам шанс возродиться в новом мире, полном волшебства и приключений. То, что кажется началом волшебной сказки, быстро оборачивается более суровой реальностью. Чтобы занять свое место в этом новом мире, вам придется бороться, сталкиваться с бесчисленными трудностями, принимать трудные решения и строить значимые отношения. Будете ли вы на высоте положения или будете поглощены предстоящими испытаниями?
Episode 2 - 1664+ new images - 73 animations - New music tracks - New sound effects - 16,100+ lines of script
Previous Content: - Visual overhaul of the renders and animations at the beginning of Episode 1 to match the style of Episode 2. (The rest will be updated in future episodes) - Adjusted the MC's facial hair during the scenes where he travels to Cascus to better reflect the time he spent in captivity. - Fixed various typos and spelling errors in the text.
Bug Fixes: - Fixed an issue that caused some sounds to cut off when accessing the Relationships screen. - Fixed a bug where the quick menu would reappear after viewing the Relationships screen, even if the toggle option was disabled (may require toggling off again for it to take effect). - The dialogue choice with Carmen \"Accept (Follow her to her room)\" now correctly grants an obedience point to Sylvia. - The dialogue choice with Kayane \"Sure, but you're also my bodyguard now...\" now correctly grants the intended points.
User Interface: - Added a toggle button to display/hide of the Relationship/Inventory/Quest buttons, along with a settings option to control the opacity of this new button. - Renamed the two ends of the MC's mentality gauge from Pragmatic/Conciliatory to Ruthless/Compassionate. - Added an option in the settings to mute notification sounds while keeping the visual pop-up. - Added a tooltip explaining the meaning of the hearts representing relationship points for characters using this system. - Added a tooltip in the options explaining what Netorase content is. - Increased the size of the quick menu navigation buttons on mobile.
Combat System: - Fixed a bug where the MC could avoid burn damage (and other DoTs) by skipping a turn. - Fixed a bug that incorrectly applied certain debuffs to player characters. - The \"Meditate\" action now restores 20% mana (instead of 10%). - Added passive mana regeneration for characters. - Characters can now use an item before their action without consuming the action itself.
Accessibility: - Improved self-voicing support for the Achievements screen and other parts of the game.