Устав от фермерской жизни и стремясь достичь своих целей, главный герой принимает поспешное решение вступить в новую гильдию города. Оправдается ли его решение? Это ли та перемена, которой он хотел? Кто знает? Узнайте в этом приключении.
Hi, first, I want to apologize for the delay (this update was supposed to come out 2 weeks ago). This time, I bit off more than I could chew, so the update ended up being delayed. Sorry about that. That said, let's get to the important stuff:
-----Changes List--------
Game Systems - Shop UI, with its corresponding functionality (selling, buying, item info, etc.) - Vertical Chests - Button sounds for: close, main menu, pause menu, girl cards, and social media. - Use affection skill values for girl affection increases (previously, a fixed value was used). - Changed the outline color of the social media buttons. It's now light blue.
Bug Fixes -Fixed A bug that prevented players from entering houses at night even if the requirements were met. - Incorrect chest images. - Fixed A bug that make girls quests within the profile move from left to right. - Fixed A bug that make girls menu items move from left to right. - Fixed A bug that make Inventory and chest items move from left to right. - Fixed the information displayed for non-battle skills. It should not be percentages ("%") but rather pluses ("+").
Girls - 1 new red-tier quest for Yua (with rewards). - 3 new map locations for Yua (with their respective interactions). - 1 new red-tier quest for Hanako (with rewards). - 4 new map locations for Hanako (with their respective interactions).
0.11 Game systems -chest system (at the moment there is only one chest in the mc's room) -system to transfer objects to chests. -system to transfer objects to inventory. -system to use objects to increase hp, sp and mp.
Bugs fixed -some dialogues in the intro. -limit to plant crops (maximum 20) before it was infinite xd. -changed discord link (it didn't work before).
Girls -1 new red level mission for akiko (with its rewards). -3 new positions on the map for akiko (with their respective interactions)
0.10 Game Systems Girl card menu (contains girl cards, girl progression levels, girl details menu) Menu Girl details (contains all the valuable information related to the girl) MC profile menu (contains all the valuable information about the MC and the inventory) Battle system v.1 (something basic for now, it doesn't have animations or allow access to the MC inventory, but the battles work, lol) Map menu Quest menu (contains the girl, guild, and story quests) Basic interface (this is the navigation interface between areas and also the interface that shows the main buttons and the girls in the different locations) Girl interaction menu (basically the interface that is shown when you click on a girl) Guild quest system (all systems related to guild quests such as the guild panel, the system for turning in completed quests, quest progress counters, etc.) Quest system (logic for displaying quests) Time systems (used to speed up hours and days) Farming system (it works, but the crops obtained have no function) Functions for notifications (all in-game notifications) Affection and Affection Level boost feature for girls New Girls + 15 girls (no spoilers, lol) (this includes old girls from the alpha version) New Quests + 12 story quests (this includes old intro quests) + 3 guild quests + 1 girl quest (aiko) (this includes the benefits of completing the quest, e.g., new images and actions)
v0.01 Alpha Release Final interface icons (I might adjust the size in the future) MILK Village map (Other maps were also added, but they are not being used) Locations: 1st mc house, farm v1, guild v1 (need improvements, but for now they serve their purpose) Cards and girls menu (for now there are only 4 or 5 girl cards made) Foundations for the sandbox of the game. Clock and image change in places based on time (Doesn't work in the game intro, but the code is there.) Quests, animations, sounds from the game intro. Bases for farm system.