Вы просыпаетесь в странном мире, не помня, кто вы и как туда попали. Вам нужно быстро научиться адаптироваться вместе со своей новой спутницей Офелией, которая сама уже не совсем человек. Создавайте предметы, сражайтесь и заводите романтические отношения, пробираясь через город, пока пытаетесь раскрыть тайну того, что привело вас в этот мир и кто виноват в том, что он превратился в ад.
v0.1.2b -ACOLYTE Vote Winner: Neomi- Lost Souls Ep 3 - Additional ACOLYTE vote Winner: Momento Mori - For the Fallen. This was also included as last month's vote ended in a tie and both winners honestly go together. So... I did both! -DELIRIUM+ Vote Winner: "A familiar raider wishes to defect and begin helping your group" -Amy: Portrait of a Memory Ep 2 (End variation for if you're on the Momento Mori path) -Ophelia - Event #10 (Both variations of Ophelia, hybrid + Delirious. This also includes a hideout expansion) -Part 3 of the hidden event line involving 'Moose' down in the Metro. Reward is a special melee weapon with only moderate damage but doesn't break and has the ability to apply both stun + cause bleeding. For those who had no idea that there even was a hidden event line in the metro... take a look at the other stations found within. A specific one will start it and it has to be completed withing the same week before the next shift.
-Trader Buy page has been updated with a scroll-able menu -2 new non/less lethal weapons! -Additional feather tab to include info on major enemies/Bosses -A feather page has begun for Syll -A feather page has begun for the Envoy of Death (MM path) -Several random chance mini events during the hideout unlocked after Amy's PoaM event -Several minor bug fixes
v0.0.5b2 - Several bug fixes - Additional event with Jenny while is your companion if you walk into the twins' bathroom after you've started one of her paths. (2 variations)
Game totals v0.0.4a: currently 4,339 images and animations
v0.0.4a
5 new enemies 1 new zone + with 16 rooms inside that shuffle weekly 2 Ophelia main events Neomi - Lost Souls Ep. II Momento Mori
Patreon supporter voted: Ophelia in Delirious form brings home a strap-on Full event + 3 different variations unlocked after
Revised melee crafting bench Skip button to bypass the 10+ events in the prologue and go straight into Act I Ability to heal yourself + companion by clicking on their icon in the top left between combat
main menu theme as a preview of what's to come in v0.0.5: YOUTUBE
v0.0.3a
Welp. I apologize. I had recompiled the game early this morning after doing one last check to make sure everything was good. I had apparently accidentally hit Shift + F instead of Ctrl + F when trying to search for things and I had introduced an error for when trying to hang out with Ophelia.
UPDATED FOR 4 MORE FIXES
v0.0.2 New content! Act 1 intro event once you step outside the hideout after the Prologue ends 3 Ophelia events 1 Marcus event 1 Amy event 1 Neomi event - Intro into splitting main events and side/relationship questlines. Combat System Overhaul - Mostly back-end work BUT you get a new Ui and added support for multi enemy fights with the introduction to Ophelia fighting beside you during one of her events. Added the Stun status effect to all blunt weapons. They now have a chance to stun enemies and skip their turn. Gunsmith and Armor Repair bench - This is where you'll be able to select and repair both your armor + guns as well as view information on each. Crafting room has been simplified, added quick access to the storage locker for all melee weapons + will be where you equip your companions later on. The storage locker itself has also been simplified for the time being to save players time. Added items at the trader for after you complete the prologue: Medium Healing Potion, Repair kits, .45 1911 handgun + .45 ammo, 12ga shells, Gunpowder + empty casings/shells that may be used to craft your own ammo at the gunsmith bench Other Added weapon: A makeshift 12gauge shotgun which can be acquired through one of the new events. The 1911 Could have been acquired early during the prologue previously as an unmentioned bonus through the Order Fulfillment system. Bug Fixes: Neomi's entry in the feather will no longer show up until she actually tells you her name. Fixed the quest hints to actually tell you what to do if you ended up attacking Neomi in the beginning rather than talking to her Fixed certain history entries that weren't showing up as intended Lowered the chance to find Amy only wearing a thong and an apron in the kitchen. Nobody complained about it, but several times in my testing, I got the random event back to back by just entering the kitchen. A persisting bug that is a bonus to players: Bleed - My god, I don't understand it at this point. I have several redundant checks in place to ensure that the bleed status effect is wiped if the enemy dies before all of the bleed ticks proc, but it is STILL sometimes carrying over to the following fight. The fact that it is inconsistent is even more confusing.
An obvious exploit that I won't fix until v0.0.3: The barricade system. I realize you can just skip through them by using the quick nav menu at the top right in Freeroam outside the hideout. But until companions fighting alongside you is 100% fully in the game, I'm leaving that loophole in for those who are struggling with combat and I don't wish to frustrate players at this time.