Это приключенческая визуальная новелла, действие которой разворачивается в постапокалиптическом мире, с множеством интересных персонажей, живым стилем повествования и увлекательным сюжетом. История Марка и Арии.
Episode 3 • Content: over 1000 new renders, more than 30 music tracks, and 80+ sound effects. Oh, and yes, that scene with Mira on the roof! • Added 7 new achievements. Unlocking some of them now permanently unlocks unique arts in the "Bonus Gallery" (currently only available for Ep 3; rewards for Ep 1 & 2 will be added in future patches). • Brand new main menu vocal theme song (localized into 4 languages). • UI Redesign: completely overhauled the Achievements screen, Bonus Gallery, Changelog, and the Main Menu itself. • Massive upgrade to the in-game Journal: added detailed entries about the world, factions, and key events. (I really hope you read it - an insane amount of effort goes into building this lore!). • Added a quick music volume slider in the bottom right corner of the screen. • Added a "SPONSORS" button in the top left corner of the main menu, featuring the names of everyone supporting the project. A huge thank you to every single one of you!
Plans for older episodes: while working on upcoming chapters, I plan to revisit the Prologue, Ep 1, and Ep 2 to do a complete sound design rework. The audio in Episode 3 was selected much more carefully, and the quality bar has been raised. I really want to bring the older chapters up to this new standard. I also want to tweak the visual scene transitions (make the dissolves a bit faster) and fix some localization issues.
Episode 2 • 460 new renders (Not a massive amount, but for just over a month of work with breaks? Feels pretty good!). • Over 40 new sound and music files. • Roughly 1 hour of casual reading. • 5 new achievements with interesting descriptions. • Added French and Italian localizations (AI + minor manual tweaks). All UI graphics redrawn for these languages. Please keep in mind that these are just test versions of the translations. A massive thank you to everyone who has already tried out the release and shared their feedback and text corrections! All of these fixes will be implemented in EP3. If you would like to help with proofreading, give some tips, or point out mistakes, please don't hesitate to write in the comments here or send me a direct message. • Added a "Changelog" button in the Main Menu to track current and future update changes inside the game. • Added a "Bonus Content" button under the Achievements section. This is where I'll add exclusive photoshoots and secret renders I've made but haven't shown anyone . • Added a toggle to disable Scene Transitions in the settings (you'll get a warning about how it affects visuals if you turn it off). • Various minor UI and code fixes that I have already completely forgotten about.
Episode 1 HotFix • Bard Scene fix
Episode 1 • Episode 1 playtime: ~3-4 hours. • Content: 2,000+ renders, 6 animations (medium quality), 30+ music tracks, in-game journal with photo gallery, choice-driven scenes. • Future updates: Unobtrusive sandbox mode with free-roam elements planned. • Mobile Controls: Swipe up — open save menu; Swipe down — hide interface; Swipe left — rollback; Swipe right — skip. • Huge thanks to Anon for coding assistance, and to all supporters who believed in the project!