«Raider Trainer» — это визуальная новелла в жанре «песочницы» для взрослых, действие которой разворачивается в королевстве Аграхаб, избавившемся от ханжеской фанатичной тирании и вернувшем сексуальную свободу. Секс, иерархия, взятки, оружие, тренировки, ревнивые мужчины, опасные женщины и королевство, изо всех сил старающееся не скатиться обратно в благочестивую гниль. Вас ждут сюжетные квесты, исследование мира в стиле «песочницы», комедия для взрослых, свидания, множество мини-игр, а также Джаффар, решающий кризисы с сигарой во рту и с крайне низким уважением к чьему-либо достоинству.
Completely redesigned the Inventory, Shops, Clothes Shop and Outfit interfaces, including improved previews, scrolling and responsive layouts. Repaired Black Market stock generation and restored the original starter equipment with rebalanced prices and rarity tiers. There is now a lot of equipement available to help in the shooter. Added expression-aware headwear placement. Hats now follow Jaffar’s head position and rotation across his dialogue expressions, with support for future hats. Fishing now displays Jaffar holding the currently selected rod, replacing the old floating-rod overlay. Reworked the Price Haggling introduction event with improved story flow, new CGs and corrected haggling sprites. Extensively polished Artifact Memory, Charity Crates and Three-Cup Informant dialogue, expressions and scene staging. Improved Wet-Shirt Contest contestant positioning and scaling, particularly for crouching, kneeling and leaning poses. Corrected and optimized Gwen’s date artwork. Replaced and normalized sound effects across the simple minigames and Wet-Shirt Contest, with cleaner audio routing and less excessive feedback. Let me know if you enjoy these. Improved performance. Fixed assorted Black Market, haggling, map, Android, UI and save-compatibility issues
v0.06 Major New Content - Added the Beach Wet-Shirt Contest at the Beach, with 5 sexy contestants (each with over 50 different poses!) - Added three new full side quests: Side Quest 5: Gone Fishing, Side Quest 6: Artifact Memory, and Side Quest 7: Charity Crates. - Added new standalone sandbox event chains for all the other mini-games - Added 2 new dates to the dating mini-game! I hope you will try them out in the fully redesigned date minigame, including its UI, balance, progression, invitation flow, and moment-to-moment play.
New Minigames And Activities - Added Dock Fishing, including rods, bait, fish catches, selling, a fishing shop, and live quest integration. - Added Price Haggling, with buy/sell customers, item value reads, charm plays, counteroffers, a tutorial, and a live market stall flow. - Added Artifact Memory, a card-matching relic game with curses, hints, difficulty tuning, animations, and story/repeatable play. - Added Charity Crates, a supply-packing puzzle with rotating crates, difficulty profiles, timed needs, rewards, and quest outcomes. - Added Three-Cup Informant, a cup-tracking game with multiple difficulty levels, token rewards, distractions, and Karim's slimy cheating. - Added Supply Lines, a route-building logistics game with wagons, crews, permits, turn planning, forecasts, and live event play. - Added Censor's Match, my take on the popular 3-match game. - Added Urchin Spotting as a live street-chase activity with difficulty tuning, props, music, and rewards.
Story, World, And Gallery - reworked sprite placement all over the sandbox. Finished the days of Jaffar hiding npc's. - Added new CG sequences and replay/gallery entries for the new sandbox events and side quests. - Improved quest journal tracking, quest completion rewards, and activity unlock conditions so new content is easier to find and follow. - Removed the old placeholder activities (holding court, distribute aid, etc), the office review reports has been replaced with "Dealing with matters of state" featuring full screen CG's with new unlockable gallery entries.
Combat, Gear, Shops, And Rewards - Rebalanced and expanded the shooter experience with 4 new weapons, enemy art, weapon handling polish, ammo behaviour fixes, and clearer result screens. - Added new gunsmith, black-market, equipment, wardrobe, and weapon-mod content, including richer item art and shop behaviour. - Improved reward badges and notifications for gold, items, stats, gallery unlocks, and mini-game results.
Reworks And Polish - Added in-depth playable tutorials for both the date and darts minigames. - Improved the gallery, inventory, equipment, shop, gunsmith, HUD, map, location overlay, tooltips, setup screens, result screens, and difficulty selectors. - Added better tooltips, pre-game setup windows, result screens, difficulty selectors, and activity tutorial flows. - Added new fonts and navigation/attention markers for cleaner interface readability (red arrows when no clear path back is visible for navigation) - Fixed about a million bugs and probably introduced a couple million more.
v0.05 HotFix2
v0.05 - First public demo / prerelease content line. - Prologue introduction, two major side quests, and the first long main quest arc. - Three shorter side/event routes to set up future story threads and introduce extra systems. - Dating minigame content for three girls, including Jessica Rabbit, one secret date, and an early Lara date. - Training framework and story setup. - Darts minigame added with optional play, wagers, and multiple opponents. - Cover-shooter deployment system added with 10 levels, two guns, multiple enemy mechanics, destructible cover, and one boss fight. - Demo epilogue added after the level 10 boss. - Sandbox districts, map travel, time periods, shops, wardrobe, inventory, office calls, activity hooks, and ambient NPC dialogue expanded. - Gallery/replay structure added for CGs, story scenes, sex scenes, shooter results, and date albums.