«На протяжении веков скрытая война между падшими ангелами и изгнанными демонами определяла ход человеческой истории. Устав от этого бесконечного конфликта, небесная богиня и принц бездны заключили невозможный союз в не-пространстве Пустоты. Результатом этого союза стали «Трое». Теперь, спустя столетия, изгнанный Ангел-Страж и его союзники — демон и падший ангел — должны защитить троих человеческих детей, ставших сосудами для этих могущественных, парадоксальных душ. Их выбор определит судьбу как мира смертных, так и сверхъестественного. Это не война добра со злом, а борьба за саму свободу воли».
What’s Inside Chapter 3 v1.1: The complete Chapter 3 storyline with all branching narrative paths and choices. Atmospheric high-definition scene renders, dynamic lighting, and refined character posing. Integrated subtle micro-animations and updated environmental sound design. Ren'Py engine optimizations, clean script polish, and bug fixes for a seamless playthrough. Full Adult Content & Toggle Options Starting with this Chapter 3 v1.1 Patreon Release and continuing across all future builds, Tempest includes full adult content directly in the game. Customize Your Experience: If you prefer a story-focused playthrough without explicit scenes, you can disable adult visuals at any time. Go to Preferences in the main menu and toggle "Extras" to OFF.
Chapter 3 - v1.0 This version is the general main-story (no naughty bits) release. Chapter 3 V1.1 (containing extended scenes) remains currently exclusive to the Paid Patreon tiers.
Chapter 2 - v1.1 Content Additions: Adult Scenes: Explicit encounters integrated into the Southern Forest arc. Narrative Branching: Scene logic updated to reflect choices made during the forest exploration. Engine & UI Updates (Ren’Py): Ledger System: Implemented full UI tracking for seven core attributes and alignment. Strategic Tooltips: Added context-sensitive insights to major decision menus. Audio Stingers: Integrated new directional audio cues for celestial and narrative shifts. Technical Optimizations: Asset Conversion: All images migrated to WebP format for reduced build size. Performance: Optimized Python logic for UI transitions and save-state handling. Bug Fixes: Resolved sprite layering issues in the Map Room and Keep environments. Chapter 1 - v1.11 Image RGB & Lighting Rework: Complete Animation Overhaul: Image Compression only .webp images: UI Streamlining (Removal of 'Stat-Change' Displays):