«Summertime Saga: Realistic Remake» — это фотореалистичная визуальная новелла, созданная на движке Ren'Py. Следите за судьбой молодого человека после похорон отца: он переезжает к другу семьи, начинает раскрывать тайны, связанные с долгами отца, и готовится к возвращению в колледж. Пожалуйста, поддержите и сыграйте в оригинальную игру: «Summertime Saga» — Kompas Productions. Это неофициальный фан-проект. Он не связан с «Summertime Saga» или Kompas Productions, не одобрен ими и не является их заменой.
v0.3.5 - The main story picks up after the first school day, Jenny and Judith get their next chapters, and the game now speaks nine languages. - Main story: Officer Harold's visit about your dad's case, Debbie's casserole morning and Dimitri at the front door, Tammy at the mailbox, Dimitri's drive-by, and the day his goons come to the house. - Debbie: the crossword in the kitchen, her shopping trips to the mall, vacuuming the lobby, and a peek at her shower. - Jenny: her argument with Debbie about finding a job, borrowing sixty dollars at breakfast, and what she gets up to on her laptop at night. - Judith: Camila and Val's ambush in the hallway, comforting her in the girls' bathroom stall, and meeting up in the locker room afterwards. - Vivienne: the rest of the dictionary hunt, the first private lesson, and Principal Smith walking in on the next one. - 354 new renders across 38 new scenes, with five new animated clips. - Diane's garden job is now a three-part mini-game: Clear the Patch, Dig the Rows and Tend the Garden. She pays you after every shift. - Cookie Jar: replay every scene you have seen, character by character, straight from the main menu. Finish every story in this build to unlock the bonus renders and video in the Extra tab. - All 41 places on the town map now carry their real names from the original, with a bed icon to go home and sleep. - Over 3,000 new AI voice clips for the new scenes, and some older voices have been reworked. - Music and ambience recovered from both original game lines now follow their matching scenes and locations, including layered rain throughout the opening prologue. - Four new languages: French, German, Indonesian and Simplified Chinese, for nine in all. - Phone: character photos in Contacts and Notes, a Discord app, and Notes now gives the original game's hint and task for every story. - New main menu: the buttons now sit in the middle, with an Extra page for the roadmap, change log and credits, and Discord and X links in the corner.
v0.3.0 Free roam now continues beyond the first day, with a working clock, character schedules, and new routes across home, school and town.
New story events Debbie: the threatening phone call, morning lawn mowing, and the basement laundry mix-up. Jenny: the shower peek and attic peephole scenes for different times of day. Diane: find a shovel and work her vegetable patch. Her route then shows “To be continued.” Vivienne and Jane: private French tutoring and the search for a French dictionary. Miss Ross: clay class and the mayor’s art contest. Miss Dewitt: music lessons, the talent show, and the instrument sign-out sheet. Judith: her thank-you after the locker room.
New characters and places Diane, librarian Jane, Veronica at Consum-R, Miss Ross, Miss Dewitt and Miss Okita join the cast. Okita’s event is not active in this build.
Explore 24+ new locations, including Diane’s house and garden, more rooms at home, new classrooms and offices at school, the library, the mall and Consum-R.
Art and animation 510+ new renders, including 396 story renders across 49 scenes, 92 location backgrounds and 22 Consum-R product shots. Four animated clips appear across Jenny’s shower, the evening attic peephole and the library research stacks.
A new Bonus gallery at startup contains three additional images. Opaque game art has also been optimized to reduce download size while retaining high visual quality.
AI voiceover More than 1,800 voiced lines. AI Voice can be switched on or off during new-game setup or in Settings.
A living day Four times of day and a seven-day week. Characters follow schedules, school closes at dusk and on weekends, and sleeping advances to the next morning.
Phone, inventory and shop The redesigned phone includes task notes, character contacts and a camera icon. Your bag holds quest items. Consum-R has shelves, a cart and checkout, and jobs such as Diane’s garden work earn cash.
Relationship modes Choose Original or Mom-Sister when starting a new game. Dialogue and family relationships follow that choice throughout the story.
Languages Portuguese and Russian join English, Spanish and Italian, bringing the game to five languages.
Startup and interface A new studio intro, startup beta note, Discord link, Change Log and Bonus gallery.
Recommended: start a new game with AI voice enabled.
v21.0.0-RB.1 - Initial public release. - Five-scene opening prologue with music, ambience, rain loops, and cinematic dialogue. - First-morning guided free-roam slice. - Interactive bedroom, landing, lobby, kitchen, and front-yard hotspots. - Main menu, preferences, save/load, rollback, skip, and auto-forward support.