Зрелая, мрачная фэнтезийная игра-песочница для взрослых, действие которой разворачивается в Мирносе, мире, находящемся под яростным натиском опасной, причудливой расы, известной как Демораи. Рожденный в Королевстве Олдерай, ты отправляешься на самоубийственную миссию, которая должна была стоить тебе жизни. Вместо этого вы были благословлены вторым шансом... Или, скорее, проклят. Но с вашим новообретенным "даром" вы, возможно, просто сможете переломить ход войны и спасти королевство от когтей Демораев!
0.134 fixes a major bug causing quests to bug out.
v0.133 Visuals: - Artwork replaced with new & improved versions: princess cg, day/night tavern, prologue laboratory - Tweaked NVL (bunch of text on screen, like when reading books), so that it's more beautiful. - Fixed Vala bugging out duplicating herself
Mechanics: - potions you can use in battle are now taken from your inventory. you can fill your belt slots yourself, or let the system autofill it.
Quests/Progression: - as per feedback, fixed mismatched ves dialogue - disabled (fixed) sleeping during prologue - high fashion quest now properly triggers on entering the shop for the first time - added lewds gallery: you can find it around novaras pleasure district - changed hunt bronze reward to lighten the grind - reworked arlena questline: arlena's content was most likely not seen by most of the players due to tricky triggers it had set up & it being untracked. it is split into two complete quests and a repeatable romance stage after you beat those. - added arlena as an interactable character after her introductory quest is complete - as part of the above, some writing & narrative was added/changed - cleaned up redundant notes and added a couple more to the journal
Interface: - implemented new mouse tooltip instead of an obsolete one we've used - as per feedback, added dialogue history screen, top-right textbubble-like button - sound values now display in options screen - added new tooltip to the battle, showing skill descriptions - "censore violence" option moved to options menu as a toggle - fixed main character's house interactables positions - during reworked arlena qustline, you will sometimes see icons representing permanent outcome. these are meant to warn player to think twice, and should be visually self-explanatory. if this idea takes root, we'll have more of those placed around when appropriate.
Quality of life changes: - Added party battle skill numbers, these indicate keys you can press to select a skill - As per feedback, added an ability to cancel combat skill choice. after choosing a skill, press either esc or right mouse button to cancel skill selection - Added cheat menu player can toggle on/off in options. a top-right flower-like icon, it allows you to add gold & change corruption levels. in battle, open it to access a "win battle" option. not recommended if it's your first time playing.
Under-the-hood changes: - Baked kiara prologue scene into a webm: game folder size reduced by 15%, lag it caused is gone - Tons of background & cg images converted to .webp, cutting game folder size further by ~%20, with this and above, file size optimization is now pretty much complete - Codebase optimizations
Other: - Novaras smithy got an ambient SFX loop
v0.131 - General refactoring of code - Quest system - Local navigation system - Event system - Time system, day/night cycle + calendar - Reactive drag&drop system for future inventory and similar UIs - General notification system - Additional work on combat system - UI for all of the above - Changes to how data is stored to enable greater save compatibility going forward - Plenty of new content including: -Regina first peek scene remastered (animated) - Ves storyline -Shani (prostitute) content -Library added -Store added (Placeholder for now) -And more...
Hotfix details: -Ves is now showing off her lingerie outfit - Ves bj animation changed, should not glitch out on some devices anymore - ves cuddling art added to a certain scene in her questline - ves bj now has an outfit choice pop-up if you've given her the lingerie - mc parasite battle sprite slightly downscaled - new erika sprite - a slightly improved regina sprite -Regina peek scene animation added
v0.129 -Over 6000 words of new story! -Three new 'lewd' animated scenes with Adara to find! -Reworked Regina and Adara character models.
Bugs and general fixes: -Fixed bug where player could die during the tutorial. -Some minor UI improvements (WIP). - WIP Quest log (download walkthrough tho).
To clarify: This will be the last update before the main revamp update. The combat, UI, navigation, and more, is all going to be overhauled and improved considerably. Some of the art will ALSO be changed in order to reflect a more consistent style moving forward.
v0.127 - Prologue: Pacing stages for Nijah missionary scene with new sound loops - - Progression: Option to skip prologue suggested only for those who played it. As it is 30 minutes+ of gameplay. - Act 1: Novaras city map & navigation - Act 1: Beginning of act1 story, inc. a bunch of mostly-animated characters, ~20k narrative words & 5 lewd scenes. - Gui: Quick menu gone, a button to enter game menu (upper-right corner of the screen) now present. - Feature: test-grade inventory system, to be improved. - Feature: test-grade quest journal system, to be improved. - Combat: 2 attacks per enemy rule disabled for now, causes bugs, may return once combat is rewritten (next major update). - Help screen temporary gone: keyboard & mouse bindings are being moved into options screen, as to allow re-binds and to revise unnecessary or additional bindings. - Improved (or rather changed) android support: the game now displays almost the same on android as it does on PC. this will be revisited later, for now texts will be small. - Other minor additions/fixes/changes.
Please keep in mind the current build/state of the game is a WIP!
Bugs fixed with 0.127 build: - Added clickable houses' outlines for easier navigation - Fancied up combat hero icons & fixed misplaced ones - Added ambience to act1 locations - a half-dozen various community-reported bugs fixed - Other minor fixes/tweaks
- Save compatibility between updates is a priority that we aim to fix within the next 1-2 updates but is not guaranteed with this build. - Many of the systems, such as combat are going to be overhauled considerably in the near future. - And more. We will be casually making bug fixes and updates this months feel free to suggest anything you want.
v0.124 -added more pacing stages to alley HJ scene + sfx + flavor text. -added more pacing stages to Nijah missionary scene + sfx + flavor text. -a couple wrong combat start HP values fixed. -cleaned up Kiara combat/char, Borras char, Duprey char, Regina char sprites of dirty edits -other minor fixes
Furthermore, combat system is being heavily re-written to be more workable in the long run and inventory system is to be introduced soon, for chapter 1 free roam.
v0.123f - fixed borras attack anim making him smaller than idling - fixed Nijah bordello missionary sex Fx (no more panning right) - fixed some dirty bits on character sprites - cleaned up game assets of old/unused stuff - added SFX over developer logo video
v0.123e Small hotfix Hotfix for the moaning sound effects of Regina replaying even after the scene where you peek at her.
v0.123d - Removed blue outline on MC sprites. - Re-did cursor into more 4k-friendlier version. - Made cursor glow on more clickable stuff (Choice buttons/image buttons) - Nerfed 1st battle Markus' attack a bit, you should never be able to lose 1st battle now if you just spam basic attack. - Removed some credits' text so that it fits screen w/o scrolling. - Smoothed out slider thumb corners. - Fixed scorpion boss hp displaying incorrectly. - Added sex fx volume slider & pointed all corresponding sounds to it. - Fixed (removed) gray border around Nijah missionary finish artwork - Moved house tooltips to center-top.