Under Control - это визуальный роман, который находится на очень ранней стадии разработки, вы начнете контролировать жизнь молодого человека, который хочет порвать со всем и начать новую жизнь. Вы можете исследовать свое время и распоряжаться им по своему усмотрению, а также совершенствовать свои навыки, которые помогут вам принимать решения, которые изменят ход истории. Но не все так, как кажется. Вы откроете для себя мрачную тайну, которая изменит все.
Added: New event at home with Jazzmin (Alternative version). Two new events with Jazzmin. New event with Jeanne. New Exploration Mechanic: Freely look around to explore and see more details about your surroundings. Recreated the second event with Tamara using an updated character model. Jazzmin's room can now be completed. Introduced a new mechanic to freely look around, allowing you to explore and see more details about your surroundings. Currently available only in the Prologue. Added new dialogues and scenes for the game’s prologue. Implemented a new tutorial for this new exploration mechanic. New mechanic for night events (in testing for Jazzmin on the sofa at home). New tutorial to understand how to access night events. New map with changes in distances between locations and different versions for day and night. New animation to indicate available events. Daily reminder/suggestions to guide the player. New scene load management. Quality improvements for 534 images across various events. Fixed: Fixed an issue in Veronica's event 6 trigger. Fixed an issue in Lily's event 2 trigger. Solved a problem with auto advance during "look" events. Fixed an issue in the status panel that prevented viewing the state of past events. Fixed an issue showing inventory items incorrectly. Fixed a bug to uncover Jazzmin on the couch. Fixed an issue with Dianne's event in TRT. Removed the ability to control animation speed to avoid errors. Fixed slow behavior of some sliding panels. Fixed a music issue in Veronica's event 6 (alternative version). Fixed a menu panel issue in "TRT" and "QCars". Changes: Changed the position of help/suggestions when pressing the guide button. Simplified the way to upgrade Jazzmin's room. Reordered some interface layers to improve the experience. Improved English and Russian text for multiple events. Redesigned the upgrade panel for Jazzmin's room. Completely redesigned the loading screen. Improved the display of available events in the status panel. Changed the backgrounds shown in the initial warning. Improved time management to reduce object searches and enhance performance. Optimized more than 70 references in the code. Made minor changes to prepare the entry into the main story. Updated the logo and returned to the original idea of a non-horizontal menu. Corrections and subtle changes in Cynthia's second night event. Minor text and interface corrections. Updated acknowledgments.
v0.1.21A
Additions: Introduced a new area within the Pinger location. Added a new event in Pinger with Lily. Added a new event with Dianne (COMPLETE), marking a turning point in her story. Added a new event with Veronica (COMPLETED) New activities available in Pinger. Enabled saving during conversations. Since version 0.1.20A, triggers have been added that will change the course and relationships with various characters, making it essential to save before making significant decisions. Introduced two beginner tutorials in "Under Control." Added a new button to the conversation panel. Introduced a new item obtainable through Veronica. Significantly compressed the 4421 images in the game to reduce file size, paving the way for more events and features. Special recognition for donors who have contributed more than 60 dollars to the game's development. Added the option to skip Cynthia's missions by disabling mini-games. Improved the new game start experience to assist with setup and help newcomers understand the game's functions. Limited FPS on Android devices to prevent runtime errors. Introduced a new way to control Cynthia's missions, allowing for ASDW keys in addition to touch and arrow controls. Shifting between forward and reverse can now be done with the 'R' key or directly on the gear shift on screen. Expanded translation to Spanish up to 60%, French up to 52%, and Russian up to 31%. Fixes: Fixed an error in the home events with Jazzmin. Improved the blur shader to enhance game performance. Increased the efficiency of the conversation panel by removing the blur effect, benefiting lower-capacity devices. Corrected a skip function issue that caused image synchronization errors. Fixed an autosave bug that affected new games by including parts of the prologue. Fixed a bug in loading difficulty options. Resolved an issue that occurred at night in Pinger. Fixed an error in the conversation tutorial. Removed incorrect display of the experience panel outside of skill activities. // Persists All interactions related to Patreon and SuscribeStar have been removed from the game. Changes: Optimized the conversation panel by reducing the number of objects to improve performance. Expanded and modified the initial tutorial. The main menu has been restructured and undergone multiple changes, including the temporary removal of the Gallery. Removed the panel that showed two characters; the second character will now be revealed after completing the first chapter. Modified the presentation of conversation options and moved the options panel to the left side to prevent overlap and enhance user interaction. Redesign of a "watch events" button to simplify its use. Compressed the 110 animations, including transitions, backgrounds, and lip-sync. Redesigned and improved the functionality and aesthetics of the tutorials. Made minor text and interface corrections and updated acknowledgments.
v0.1.20A
New Features: I completed the first part of the third nighttime event with Veronica. This marks the completion of the third event with Veronica and represents a crucial turning point in the dynamics among Veronica, Dianne, and Mark for future events. Introduced a new event with Jazzmin during breakfast. Added a new function when selecting the No-Minigames difficulty level that allows skipping the lockpicking and agility minigames. Implemented a new reward system to facilitate benefits and optimize economic management upon reaching goals and completing tasks. Developed a mechanic based on quickly identifying interactive elements. Pressing the corresponding icon or text bubble will execute the described action. Unlike before, this new mechanic allows for viewing interactive elements across the entire map. Added the functionality to skip dialogues through the 'Skip' button in the conversation panel. Added the new events with Jazzmin to the status panel. Incorporated voice in certain events on an experimental basis (Hanna 1 and Veronica 1). New button to check the character's skills without needing to access the game menu. Improved the display of skill progress during training or related activities. Improvements and Fixes: I resolved errors that hindered Jazzmin's integration into the home, allowing the possibility of having different roommates in the future and enabling me to create events for developing this character at home. Solved issues related to variability in Android device resolutions. Rebuilt the conversation system to eliminate an error that displayed previous animations, especially on less powerful devices. In the case of slow loading, a transition screen will be displayed until complete loading. Fixed a bug in Jazzmin's shower event. Fixed an error in the map transition that could result in an empty scene. Fixed a collision error in street exits during missions for Cynthia. Readjusted the betting limit in LSCards. Made minor corrections in the lockpicking minigames and in LSCards. Fixed an error in the Agility minigame where, on some devices, it was necessary to press the buttons. The system is designed for dragging, although it also accepts taps or clicks. Simply passing over the activated button in the sequence is sufficient. Solved a problem that caused the activation of multiple dialogue lines when pressing the spacebar. Optimized the dialogue system to reduce device resource consumption. Fixed an error in the save files that prevented loading games from version 0.1.18 onwards. Made corrections in the texts of the Veronica 4 and Jazzmin 1 events. Changes: Updated the handling of events with and without character voices. Redesigned the main panel to improve memory management. Significantly reduced the requirements to improve skills (not compatible with saves before version 0.1.20A). Adjusted the conditions to start the event with Henry, Dianne, and Veronica in the TRT. Modified the functionality of the 'Auto' button in conversations to wait until the end of an animation before proceeding. (In testing) Adjusted the availability of the 'AUTO' and 'NEXT' buttons in the conversation panel according to the new system incorporating the 'SKIP' function. The Christmas 2023 event has been unlocked for everyone, although it requires Jazzmin to be living with you. It will be accessible from the 'Status' panel on the PC. Improved the management of graphic resources and textures to prevent failures and freezes. The option to show active elements in the main panel will remain activated persistently in all areas of the scene. Made changes in some containers to improve performance and prevent errors. Minor corrections in texts and interface. Updated acknowledgments.
v0.1.19A
Additions: New Christmas Event: Available during December until January 8th. Subscribestar: For those who support the development on Subscribestar, you will also be mentioned in the acknowledgements. New Tutorial System in 3 Languages: Preparation of tutorials for other aspects of the game. Tutorial for Game Start: For new games. Tutorial for Options in Conversations. Load Game from ESC Menu: Without returning to the main menu. Redesign of Game Options: Divided into 3 categories: resolution and quality, sound, and others. Individual voice control in sound (Note: "High Quality", "Visual Effects" and "Voices" volume not yet applicable in this version). Option to Adjust Mini Game Difficulty: In the "Others" section. Affects the requirement to level up skills. Optimization in Android Version: Adaptation to all resolutions, compatibility with any aspect ratio, some scenes in full screen. Function to Hide Conversation Panel: Improves scene visualization. Conversation Animations for Cynthia's Texts. Sound for Character Messages. New Notification for New Items in Inventory. Russian Language in Configuration Options: Implemented in various circumstances. Events in Russian, Spanish, and French: Over 10 events available. New Skill Management: Adapts to difficulty options, possibility to level up multiple levels at once. Fixes: Errors in Animations: Some flaws in animation loops. Changes in Translation of Interface and Other Elements. Changes in Saving Configurations. Correction of Error in Pinger Map: Incorrect link in employee area door. Errors Loading Game from Another Game: Mostly corrected. Error in Transition Scene (Scene Loading). Improvements in lip sync Event Management on Android: To enhance performance. Changes: Jeanne Event 1: Revised text, now available in Spanish. Modified Color in Jazzmin's Conversations. Compression of Multimedia Files: Weight reduction up to 30%. Text Fonts for Russian Language. Changes in Maximum Crane Rotation for Cynthia's Missions. Improvements in Crane and Car Collisions: Optimization for less resourceful devices. Increased Crane Detection Radius. Reduction of EXP Points Required for Leveling Up: Halved. Changes and Corrections in Cynthia Event 1. Changes and Corrections in Prologue Text. Adjustment of Maximum Betting Range in LSCards. Minor Corrections in Texts and Interface. Updated Acknowledgments.
v0.1.18A
New Additions: Completion of Veronica's Third Night Event: First part of the event fully developed. Lip Sync Animation System (English Only): Introduced a new feature for character animation. New Animations: Tamara Event 1. Hanna Event 1. Cynthia Event 1. Jazzmin's Shower Event: Featuring two different versions displayed randomly. Inventory Interface: Added a new interface to view the character's inventory. New Inventory Items: Cynthia's Keys. VIP Card for TRT. New Event in Cynthia's Workshop: New storyline development. New Missions with Cynthia: Available for players to engage with. Dynamic Interactions with Cynthia: Based on the outcome of her missions. Tamara's Hot Tub Event: A new interactive experience. Notification Function: Receive messages from other characters triggering related events. Main Menu Background Animations: Enhanced and diversified. Animation Speed Control: Added functionality to speed up or slow down animations. New Area in Cynthia's Workshop: Expanding the playable space. Daytime Access to Cynthia's House: No longer limited to night visits. New Status Panel Events: TRT Event with new character Gabriela. Pinger Event with Herd. New Support Button in Main Menu: Option to support via Subscribestar alongside Patreon. Fixes: Event Launch Errors: Fixed issues in Henry2 and Jennifer1 events. Jeanne's Events (1 & 3): Addressed existing bugs. Conversation Panel Font Size: Improved functionality to maintain consistent font size. Mission Guide and Wiki: Corrected errors for Herd's event and Hanna 2. Save System Tweaks: Minor fixes applied for better stability. Event Bugs: Resolved issues in Jeanne 1 and Hanna 1 events. Writing Speed Configuration: Fixed an issue preventing saving of this setting. Changes: Workshop and Cynthia's House Redesign: Aesthetic and functional enhancements. Save File Management: Revised for better compatibility with previous game versions. Conversation Code Overhaul: May lead to new animation errors due to deep coding changes. Interface Adjustments: Tweaks made in various windows for a smoother experience. STATUS Panel Image Quality: Upgraded the size and quality for character event images. LSCards Betting Limit: Increased to allow higher stakes. Updated Logos (Patreon and Twitter) Text and Interface Corrections: Minor improvements for clarity and usability. Acknowledgements Update: Refreshed to reflect current contributions. Notes: Jazzmin's Events Postponed: Due to a significant bug affecting roommate management, all events related to Jazzmin are temporarily on hold. Animation Speed Feature Bug: New issue discovered causing frame skips in some animations; currently unresolved. Lip Sync Animation Issue on Android Devices: Animations based on vertical synchronization are proving to be too demanding for some Android devices. Efforts are underway to optimize these files. However, users may currently experience some synchronization errors.
v0.1.17
New Features: New Wiki on the Web I've set up a wiki on www.slusiom.com where you can find all the information about events, characters, locations, mini-games, and more. Now you can progress through conversations just by pressing the spacebar, making it easier to play with one hand. New event to continue the main story, introducing Herd and Paul for the first time. New event with Veronica. (This event is not compatible with savegames from versions prior to 0.1.17A.) Added a new information button on the PC to view event requirements, locations, and recommendations. New interactions with Jazzmin at home. (Delayed due to errors found) New event management system in Unity, which will allow me to create better and faster events in any language. Access to the TRT location. New object to be used in TRT area. New minor event in the TRT. (Where the new object acquired in Veronica 5 event can be used) Added new help button for the lock-pick mini-game. Added new help button for the Agility mini-game. Added new help button for the LSCards game. Special Recognition: In the Acknowledgements section, a new medal for special mentions has been added, for all those who are no longer Patreon but have made significant contributions to the project. Fixes: To fix bugs that were carried over from versions 0.1.13 and 0.1.14 I recommend starting a new game, as many bugs are carried over from those versions. (For now, game saves from previous versions are still supported.). Improvements in the performance of the Gallery. Improved animations, I have improved the fluidity and many animations have been recreated to look more natural. Fixed a bug that didn't allow the player to leave the cafeteria when he wanted to start the first event with Jazzmin. Fixed a bug that caused Jazzmin to be in several places at the same time, because she was always asleep on the sofa. Fixed a bug that caused the Jazzmin 1 event to repeat constantly. Fixed a bug that marked a mission available in Coffee Shop even when there is no mission available. Fixed a bug that let you see the start of previous animations when loading a new one. Fixed an error that generated information conversations, like those that appear after failing the lockpick or agility mini-game dozens of times, ending with the resources of mobile devices. Fixed a bug where the shopping menu of the empty room remained open or locked in some cases An error in the closing times of Pinger, Powfit and the Coffee shop has been corrected. Fixed an error in LSCards that could match in games that did not accept bets even when the player asked to search for games with bets. Fixed a bug that could not detect when someone presses the buttons in the mini agility game. Fixed an internal error in the event system that could cause the repetition of events or agility tests when not appropriate. Changes: Most Update() functions have been removed to avoid freezes on devices with fewer resources and on Android. Changed the Dexterity lvl 2 requirement from Tamara 1 event, now it will only ask for Dexterity lvl 1. Reduced options that led to nothing in night events. Changes in the triggers of the events that occur at home to improve game performance (Henry, Jennifer, and Veronica). Changed the size of the salon video console panel to make it easier to use on mobile devices. Improved visibility of pending events. Also added a link to the wiki in case more information is needed about a specific event. Redesigned the size of the Gallery slots in the main menu. Improved the Agility mini-game, now it detects better the keystrokes / clicks and the level affects more intensely the time of each button. Recreated the Jeanne 2 event due to errors in rendering and animations. Minor corrections in texts and interface. Updated the acknowledgements
v0.1.16A Additions:
New event with Jazzmin at the coffee shop. New mechanics related to home life with Jazzmin. Interface for managing the renovation and furnishing of the spare room in Mark’s apartment. Mechanics to manage the rooms of your roommates. Currently, only Jazzmin is available, but this will apply to other girls in the future. New items in the house belonging to Jazzmin. Features for conversations that consider the relationship with characters (Karma System). Conversation features with roommates based on their comfort level living with Mark. Jazzmin can now sleep on the house sofa. Mechanics to manage Jazzmin’s daily life in the house. New nighttime event. Inventory system in preparation for future events requiring objects. New game (LS Cards) accessible from Mark’s computer. Betting mechanic in LS Cards to earn money. 36 new cards in LS Cards for varied outcomes. 9 new abilities in LS Cards. More details are inside each card. Patreons receive bonuses in LS Cards (Windows) when they win bets, ranging from 10% to 60% based on their tier. New soundtrack titled “Pleiades”. Vertical synchronization and FPS limit for improved performance. Tiered rewards for Patreons. More details coming soon. Redesigned acknowledgments section, updated online monthly. Fixes:
Adjusted the Patreon connection function for Windows to improve performance and adapt to Patreon’s V2 system. Fixed a bug that occurred in the first night event with Veronica. Save file errors fixed for compatibility from version 0.1.14A onwards. Fixed a bug in the second event of Veronica, when you have the relationship with Veronica is in negative you couldn’t open the door of her house with the picklock. Fixed game freezing issues, especially on some Android devices. Fixed a save error that prevented some players from progressing in Veronica’s story. Fixed a save error that prevented some players from progressing in Jazzmin’s story. Fixed a memory leak that occurred when the game checked for a new version. Fixed a transition error between scenes that could prevent the player from entering the destination. Fixed an animation glitch that consumed more resources than necessary. Corrected a trigger error for the start of the first event with Jazzmin. Improvements and adjustments in the interface design. Changes:
Important change in terms of decisions with the characters. Relationships and actions with characters are now tied to the karma system. Actions and future interactions (from 0.1.17A) will vary based on your relationship with these characters. Updated response mode of Patreon V2 for Windows. Changes in the impact of having a higher level of Dexterity making it easier to open locks. Previously required fixed attributes like Strength or Agility, preceded by a mini-game, are no longer needed. Now, only the mini-game needs to be completed to continue. Changes in the order of the characters within the “Status” window on Mark’s computer. Reduced the FPS rate to improve performance on less powerful devices. Removed mini-games from event replays. They will only appear during the story development of that specific playthrough. Minor text and interface corrections. Updated acknowledgments.
v0.1.15A Additions: Jazzmin Event: I've included a new presentation event for Jazzmin. Dianne Event: I've completed the event with Dianne in Veronica's apartment that requires strength. Veronica at night: New event when you visit Veronica while she sleeps. Time Functionality: Now you can wait until the desired time from home, by playing the console in the living room. Masturbation mechanic: I introduce a new mechanic that allows you to masturbate with a character in the jacuzzi once you meet him, using Mark's imagination. Save Spaces: I've added up to 24 new spaces to save and load games. Event Notifications: I've implemented new notifications for available events, including night events. Limits Mechanic: I've added a functionality where Mark automatically falls asleep if his tiredness warnings are ignored. Note: This function has been cancelled as it considerably limited gameplay. Travel Time: Now, the travel time for movements is displayed in minutes. Autosave: I've implemented an autosave system that will run each time you complete an event and at certain checkpoints. Dialogue Interface: I've redesigned the dialogue system interface to improve readability on mobile devices. Conversations System: I've created a new conversation system (in testing) with the aim of providing a greater sense of life and immersion in dialogues. Fixes: Katta Event: I fixed an error that prevented the Karma system progress with the Katta character from being saved. Character Loading: I fixed a loading error with the progress of the Lily, Katta, Dianne, and Jazzmin characters. Travel Error: I fixed an error that blocked the ability to travel before finishing the Jazzmin event, leaving you trapped in the coffee shop street. Conversations System: I fixed an error that prevented up to half of the images from being seen when a problem occurred. Loading Notifications: I fixed an error in the notifications displayed during map loading. QCars Time and Distance: I fixed an error in the time and distance of QCars. Game Start: I fixed errors when starting a new game that kept erroneous values in the job (Pinger) and incorrect data on vehicles from other games. Vehicle Information Panel: I corrected an error that allowed selling and viewing information even without having a vehicle purchased. Jazzmin Event: I fixed an error that showed the Jazzmin presentation event as available when it was not yet completed. Performance and Loading: I've made improvements in performance and loading times. Interface Design: I've made corrections and improvements in the interface design. Changes: Vehicle Prices: I've reduced vehicle prices by 30%. Time: Changes in the time management system. In testing Texts and Interface: I've made minor corrections in the texts and the interface. Acknowledgements: I've updated the acknowledgements.
v0.1.14 Fix 04 I have added a new feature that allows you to wait for the opening of the sites if you arrive a few hours in advance. I fixed a bug related to the opening of locks that generated an incorrect value, making it difficult or even impossible to open doors. I fixed a problem that prevented progress in certain events when changing the language to Spanish or French. Fixed a bug that caused the incorrect display of content. I solved a problem that arose when changing the language during the game. Fixed a bug that falsely indicated the constant availability of an event in "QCars". To date, I have translated approximately 36% into Spanish and 25% into French, both the interface elements and the event texts. From now on, if an event has not yet been translated, the original content will be shown in English. I rectified a bug in the hints presented during the trip to other scenarios. Currently, access to TRT is not available, but I have incorporated a notification in the game that informs about the reason for this limitation. Fixed a bug that showed future events early in version 0.14 through the computer's content menu. This bug affected Jennifer, Tamara and Veronica's characters. I made minor corrections in the texts and interface of the game. Updated the acknowledgements. It is important to note that the above bugs still persist in the released Android version. I continue testing to fix them. Earlier versions are no longer supported.
v0.1.08A FIXES:
Fixed many minor bugs. Fixed a bug that didn't allow to earn money while working. Fixed a bug that repeated events continuously. Fixed a bug that didn't allow to change zone on the map. Fixed a bug that didn't show the map. Fixed a bug that didn't allow you to exit the computer. Fixed a bug when training the skill. Fixed a bug in the first meeting with Tamara and Jeanne. CHANGES:
I have adjusted stats consumption in all activities (except travel). Changed the time for Rubik's cube training. Changed Veronica's Karma system, for future events. Changed the save system, to improve the performance. General coding improvements to improve loading times. Removed telemetry to improve performance. v0.1.07A Initial Release