Мир теряет веру в своих героев. Когда-то прославленные защитники теперь сталкиваются с растущими подозрениями и недоверием. В этой суматохе STALWART — борющаяся с трудностями организация супергероев из Нью—Йорка - борется за сохранение надежды.
Update 9 - v1.9.0 Added: Two new story chapters for Phoebe Newton, including one sex scene. Added: A new card scenario for Phoebe, making her the fourth model in the game. Added: A new music track used for Phoebe's card scenarios. Added: 7 new Model cards for Phoebe. Added: 5 new Challenge cards used in Phoebe's scenario. Added: Double-click/double-tap on the discard pile to bring up a window showing all the cards currently in the discard pile. You can investigate any of the cards there by double-clicking/double-tapping on them. Added: Sudden Death Challenge deck used in certain scenarios when the Challenge deck runs out of cards before the end of a match. Added: 3 new Challenge cards used exclusively in the Sudden Death deck. These cards are far more dangerous than any other Challenge cards in the game. Added: Mechanics for tiered Challenge decks, currently only used in Phoebe's scenario. Scenarios with tiered Challenge decks will replace the current deck with a new one at set points during a match. Added: Safe zone around the discard pile. If you drag a card to the discard pile and miss slightly, this should no longer count as an attempt to play the card. Changed: Reduced the Heat cost of the "One More Time" card from 6 to 3. Changed: On the turn you play "Backup Plan", the first discard you make after playing the card will trigger its ability, even if you already discarded a card earlier that turn. Changed: Improved consistency for Heat vs Usable Heat descriptions. Changed: Various minor adjustments to texts across the game for clarity and correctness. Fixed: Incorrectly placed background ambience that didn't load during Michael Chapter 10. Fixed: Potentially unstable code that could make the game crash under extremely rare circumstances, mostly during testing. Fixed: "Nothing Else Matters" could make Usable Heat go negative under certain conditions. Fixed: The initial hand draw in the Mulligan phase didn't respect hand size penalties from Challenge cards. Known issue: If you experience flickering and graphical artifacts after the latest updates, press Shift+G in the game and select "Force ANGLE2 Renderer", then restart the game. Please let me know if this fixes the problem for you. Update 8 - v1.8.1 Fixed: A breaking change in Ren'Py caused the deckbuilder card list to become unscrollable. This has now been fixed. Update 8 - v1.8.0 Added: Three new story chapters. Added: New atmospheric music. Added: Multiple new and updated database entries. Fixed: Corrected typos in the database. Known Issue: You may experience intermittent flickering during certain transitions. This is due to an apparently unintended change in Ren'Py and should resolve itself in a future version. I apologize for the inconvenience. Update 7 - v1.7.1 Added: A dynamic database that unlocks as you play the game, featuring vastly expanded lore and thorough documentation for the card game rules. The total word count is over 17,000. Changed: Adjusted and standardized some card terminology. Fixed: Cards in epic booster packs would be common rarity if they weren't epic or rare. After the fix, any card that isn't epic or rare will be guaranteed uncommon, if possible. Update 7 - v1.7.0 Added: New story chapter for Seraphim. Added: New card game scenario for Seraphim. Added: Two new challenge cards for use in the new scenario. Added: Card upgrade system for model cards. Upgrade opportunities happen after winning certain scenarios and are only offered once per scenario. Added: Temporary semi-hidden button on the booster pack purchase screen. This button allows you to swap your chosen card upgrade as many times as you want so that you can try out both options. This button will be removed in a future update. Added: A new filter category in the deckbuilder for damage types. Added: A popup infobox when selecting a scenario. This infobox provides helpful information about the scenario before you choose your deck and difficulty. Added: Pressing the H key during a card match toggles the interface on and off. When hidden, only the background art is visible. Added: Support for Streamer Mode in card scenarios and photo viewer. Changed: The deck overview in the deckbuilder is now clickable. Clicking any card in your deck scrolls the deckbuilder to that card. Changed: Redesigned layout for Heat and Usable Heat values next to the Heat bar. Additionally, Usable Heat is now visible above 50. Fixed: Highlight sometimes not shown when dragging a card over a challenge card in the first turn's challenge phase. Fixed: Double-clicking or double-tapping a card in the deckbuilder failed to bring up the detailed card view. After fix, opens on single-click. Update 6 - v1.6.0 Added two new story chapters, including a sex scene. "Always show story in scenarios" will no longer show story boxes twice the first time you play a scenario. Minor text revisions.
Update 5 - v1.5.0 Three new card scenarios, one for each superhero. These scenarios are quite different from the existing ones, allowing you to photograph the girls in casual clothes instead of superhero costumes. One short new story chapter serving as an interlude before the new scenarios. Added the new epic card "(Not So) Subtle" based on a concept by Lucoire, one of the game's patrons. Short stories may now be displayed at various times during card game scenarios. This should make them feel more connected to the main story. These stories are only shown once and never again (see below). Stories added retroactively to all existing card game scenarios as well as the new ones. Three new challenge cards for use in the new scenarios. Two new options in the preferences screen: "Always show story in scenarios" will display short stories in scenarios even if you've seen them before. "Video volume" allows you to adjust the audio played by video files separately. Changed the "Forgot Something" challenge card type from Skill to Confidence. Corrected the starting turn for phase two of challenge card draws. Some difficulties say you'll start drawing more challenge cards per turn starting on a specific turn number. In reality, the increased card draw happened one turn later than it claimed. It's unclear when this bug was introduced, so you might not notice a difference. Standardized and clarified some language concerning the phrases "in play" and "on the table" in the detailed card descriptions. Descriptions will now prefer to use "in play" unless there are specific reasons to do otherwise. Expanded the difficulty settings behind the scenes to support special rules and situations needed for the new scenarios. v1.4.0 New Anna story chapter: "Under Siege" 3 new card game scenarios, one for each of Blink, Seraphim, and Vanguard. 7 new challenge cards for use in the new scenarios. Only some of these are used in this version. Reversed sorting order for scenarios, showing the latest first instead of last. Added a Concede button in card matches. Difficulties are now defined per scenario, allowing for nearly infinite customizability during scenario design in the future. The card collection in the deckbuilder is now sorted alphabetically. Reduced the cost of playing the Epic cards Passion, Resourcefulness, and Resolve from 20 to 16 Heat. Increased Heat Gain from the "Turned On" card from 6 to 7. Lowered Trust requirement to play "One More Time" from 4 to 3. v1.3.0 Added a new Michael chapter ("Burned Bridge"). Added the first Sybil story chapter ("Glitch"), which means that all character banners can now be enabled. Fixed a bug that meant multiple copies of "This is Fine" would only provide a maximum of 2 Usable Heat per turn. Corrected the descriptive text for the "Turned On" card. This does not affect the card's behavior. Removed the photo album button from banners that shouldn't have it. Added a one-time +1 Heat bonus to the "Visor" card. v1.2.0 Added a new Blink chapter ("Nightmare"), the longest chapter in the game so far. You can now view the pictures from a photo shoot by clicking the icon that appears on its banner after completing it. Clicking a character banner for Blink, Seraphim, or Vanguard in the main menu now displays their full name, making them easier to remember. v1.1.0 Added Blink's brief introductory chapter. Added a new scenario for Blink with four new or modified Challenge cards. Added five new cards that can be found in booster packs. Four of these cards are Uncommon and one is Epic. Since you can have up to three of each Uncommon card, that means there are 13 new cards to collect. Added four unique Model cards for Blink. Added History to the game menu while you play the story chapters. You can now filter your card collection in the deckbuilder using the new button in the bottom left corner of the screen. You are now limited to a maximum of 2 Epic cards per deck. If you already have a deck with 3 Epic cards, you can continue to play with it as before, but if you change it in the deckbuilder, you must first get rid of one of the cards. "Resourcefulness" now applies its cost halving *after* Burnout has been calculated. The game should now force the saved data to be written to disk between chapters. Previously this only happened when the game was closed, which meant that a hard crash could result in data loss. Removed Burnout effect from "Ready When You Are". Fixed visual bugs in Anna Chapter 2. The Deckbuilder card list is now draggable on all platforms. This is an experimental feature and may be reverted based on feedback. Let me know what you think.